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[Addressables] Bundles get compressed in Android builds
Reproduction steps: 1. Open project "LoadingTest" 2. Build the project (Build Settings > Build) 3. Change the extension from .apk to... Read more
Scale cannot be changed of Prefabs in Context with the "Scale" Transform...
How to reproduce: 1. Open up the attached project 2. Click the arrow to the right of the Prefabs name in Hierarchy to enter the Pr... Read more
[Particles] [iOS] Particle System with a custom shader is jittering on s...
How to reproduce: 1. Open project "UIParticlesBug.zip" 2. Go to the Build Settings and build for the iOS 3. Deploy the app to the de... Read more
Asset in Editor Default Resources fails to load on startup when using As...
Reproduction steps: 1. Open the user attached "LoadBug.zip" project 2. Notice the "Unable to find required resource at flag-nl.png" ... Read more
Shaders with Fallback defined are rendered pink when used with CommandBu...
How to reproduce: 1. Open the user's attached project "CommandBuffer_bug.zip" 2. Open the "Bug" Scene in "_GAME_" > "Scenes" 3. In t... Read more
[MacOS] Standalone profiler crashing before opening when editor is ran f...
How to reproduce: # Create new project # Open Standalone Profiler (Window>Analysis>Standalone Profiler) # Wait for Progress ba... Read more
Graphics.CopyTexture called with null destination texture' errors when e...
Reproduction steps: 1. Open the user's attached project 2. Open the 'Map_Mission_001' Scene 3. Enter Play mode 4. Exit Play mode Ex... Read more
Setting the Model View matrix using GL.MultMatrix instead of GL.modelvie...
How to reproduce: 1. Open the attached project ("1421432_repro.zip") 2. Enter Play Mode 3. Observe the model 4. Click on the "Change... Read more
An incorrect number of results is displayed in the search window when th...
To reproduce: 1. Open HUB; 2. Create a new project; 3. In "Assets" folder create a new one and name it "ArtWork"; 4. Double click o... Read more
[FBX Import] MaterialDescription does incorrect color conversion when pr...
Reproduction steps: 1. Open user-submitted project 2. Navigate to Edit -> Project Settings -> Player -> Other Settings 3. Change Col... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
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