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0
votes
Fixed

[Addressables] Bundles get compressed in Android builds

Addressable Assets

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Feb 22, 2022

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Version/s: 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

Reproduction steps:1. Open project "LoadingTest"2. Build the project (Build Settings > Build)3. Change the extension from .apk to... Read more

1
votes
Won't Fix

[WebGL] Web player loading bar stops at 90% when it’s opened with Google...

Web Platform

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Oct 14, 2022

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Version/s: 2022.1.20f1, 2022.2.0b11, 2023.1.0a15

Steps to reproduce: Open the attached "CromeTest.zip" project Build for WebGL Platform Launch Build with Google Chrome on a Mobile d... Read more

0
votes
By Design

[Particles] [iOS] Particle System with a custom shader is jittering on s...

Metal

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Feb 01, 2022

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Version/s: 2019.4, 2020.3, 2021.2, 2022.1, 2022.2, 2022.2.0a4

How to reproduce:1. Open project "UIParticlesBug.zip"2. Go to the Build Settings and build for the iOS3. Deploy the app to the devic... Read more

0
votes
By Design

Asset in Editor Default Resources fails to load on startup when using As...

Asset - Database

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Feb 01, 2022

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Version/s: 2020.1.0a1, 2020.3, 2021.2, 2021.2.7f1, 2022.1, 2022.2

Reproduction steps:1. Open the user attached "LoadBug.zip" project2. Notice the "Unable to find required resource at flag-nl.png" er... Read more

0
votes
By Design

Shaders with Fallback defined are rendered pink when used with CommandBu...

ShaderGraph

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.4f1, 2022.1, 2022.2

How to reproduce:1. Open the user's attached project "CommandBuffer_bug.zip"2. Open the "Bug" Scene in "GAME" > "Scenes"3. In the... Read more

1
votes
Fixed

[Linux] “[Debug Canvas]” GameObject gets added to the Scene when "Shift ...

Linux

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Oct 15, 2022

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Version/s: 2021.3.8f1, 2022.1.20f1, 2022.2.0b12, 2023.1.0a15

Reproduction steps:1. Open the user’s attached project2. Enter the Play Mode3. Press “Shift + W” Expected result: The player starts ... Read more

1
votes
Fixed

Fields are not focused correctly when using UI Builder

UI Builder

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Jun 28, 2022

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Version/s: 2021.2.0a17, 2021.3.4f1, 2022.1.3f1, 2022.2.0a15, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3

Reproduction steps:1. Open the attached project ("Test_UI_Builder")2. Open the UI Document "Assets/Test"3. Select any VisualElement ... Read more

0
votes
By Design

Setting the Model View matrix using GL.MultMatrix instead of GL.modelvie...

Graphics Device Features

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Apr 20, 2022

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Version/s: 2019.4, 2020.3, 2021.3, 2021.3.0f1, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("1421432_repro.zip")2. Enter Play Mode3. Observe the model4. Click on the "ChangeMVMo... Read more

0
votes
Fixed

An incorrect number of results is displayed in the search window when th...

Search

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Mar 08, 2022

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Version/s: 2021.2.3f1, 2022.1.0b11

To reproduce: 1. Open HUB;2. Create a new project;3. In "Assets" folder create a new one and name it "ArtWork";4. Double click on "A... Read more

0
votes
Fixed

[FBX Import] MaterialDescription does incorrect color conversion when pr...

Asset - Importers

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Nov 17, 2021

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Version/s: 2019.4, 2020.3, 2021.2, 2021.2.2f1, 2022.1, 2022.2

Reproduction steps:1. Open user-submitted project2. Navigate to Edit -> Project Settings -> Player -> Other Settings3. Chan... Read more

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