Search Issue Tracker
By Design
Votes
0
Found in
2019.4
2020.3
2021.2
2022.1
2022.2
2022.2.0a4
Issue ID
1399717
Regression
No
[Particles] [iOS] Particle System with a custom shader is jittering on some iOS devices
How to reproduce:
1. Open project "UIParticlesBug.zip"
2. Go to the Build Settings and build for the iOS
3. Deploy the app to the device
4. Open the app on the device and observe the Particles
Expected result: Bottom particles are not jittering
Actual result: Bottom particles are jittering
Reproducible with: 2019.4.36f1, 2020.3.27f1, 2021.2.10f1, 2022.1.0b6, 2022.2.0a3
Reproduced with:
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00392 - iPad (9th generation), 15.0 iOS
User reproduced with iPhone 11
Not reproduced with:
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment