Search Issue Tracker
OpenCL shader loading time in the new projects has become significantly ...
Steps to repro: 1. Create the new project; 2. Add a Cube and a Plane gameobjects; 3. Select added Cube and Plane and mark Cube and P... Read more
Sample count Editor field scrubbing is heavy and inconsistent
1. Open any project 2. Go to the Lighting Window 3. Try to scrub the sample values 4. Observe that values are not consistently scrub... Read more
Mixed Point/Spot Lights with Shadows Disabled are baking Direct Light in...
Reproduction steps: 1. Open the user's project "MixedLightBug.zip" 2. Open "TestMixedMode-Subtractive" scene 3. Go to the Lighting w... Read more
Light in prefab reverts to realtime after moving the prefab with light t...
Steps to repro: 1. Open the attached project and "SampleScene" scene; 2. Drag and drop scene "1" from the Project folder to Hierarch... Read more
LIGHTMAP_ON keyword is still active when lightmaps are not used
How to reproduce: 1. Open the attached project "LightMapOffR.zip" 2. Open the "Scene" Scene 3. Open the Lighting window (Window > Re... Read more
Individual baking of reflection probe is broken
Reproduction steps: 1. Open the user's attached project (CC_Lighting.zip) 2. Open the scene TutorialScene_Lighting_Indoor 3. Select... Read more
DXT5 compression produces lower quality lightmap results when compared t...
Steps to reproduce: 1. Make sure that you have WebGL platform support installed 2. Download and open attached project (New Unity Pr... Read more
[Backport] "FocusController has unprocessed focus events" warnings are t...
"FocusController has unprocessed focus events" warnings are thrown when deactivating a UIDocument during an event callback and inter... Read more
[VFX Graph] Blend direction ArcSphere bug
Blend direction with ArcSphere makes particles disappear Comes with new ArcSphere integration Repro steps: * Open unity and c... Read more
[WebGL] Bad performance when playing in Safari
Reproduction steps: 1. Open the user's attached project 2. Build and Run for WebGL Expected result: High framerate (60+ FPS) in Pl... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene view audio toggle doesn't work after disabling and enabling audio source component with audio random container
- Pitch changes while paused messes up scheduling of the audio random container
- Crash on detail::ComputeShaderSnippetKey when entering the Play mode
- Unable to interact with Material Inspector window when creating a new Material and renaming it
- Shadow artifact is cast onto GameObjects in the Scene view when the Scene view lighting is disabled