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[HDRP] TAAU@100% and TAA produces different results
Repro steps : - Open attached project - Open scene called "SampleScene" - Press play and press up arrow to make the car go forward ... Read more
[Barracuda] "Mono.Cecil.AssemblyResolution" exception is thrown when bui...
How to reproduce: 1. Open the attached project "barracuda test.zip" 2. Open the "SampleScene" Scene 3. Open the Build Settings (Edit... Read more
[Bolt] The Lock mode button's position is not convenient
Steps to Reproduce: 1. Open the user's attached project "VisualScripting.zip" 2. In the Project window open Assets/Scenes/SampleScen... Read more
Async/await makes the Editor hang indefinitely
How to reproduce: 1. Open the attached "Deadlock test" project 2. In the Project window, Right Click -> Create -> Bug -> Sample 3. C... Read more
Visual Studio closes all scripts when deleting a script in the Unity Editor
Reproduction steps: 1. Create a new project 2. In the Project window create a new C# script and open it in Visual Studio 3. Navigat... Read more
[Scene Templates] Script gizmos are added as dependencies and are cloned...
Reproduction steps: 1. Open the user's attached project 2. Open File > New Scene 3. Select "SampleScene" and press Create Expected ... Read more
Multiple NullReferenceExceptions are thrown after assigning a Transform ...
Reproduction steps: 1. Open the attached 'Project_IK_Issues' project 2. Open the 'SampleScene' 3. Observe the Console Expected resu... Read more
[VFX Graph] The first particle is spawned higher than the initial positi...
Reproduction steps: 1. Open the attached 'VFXInstantiationPositionIssue' project 2. Open the 'InitPosition_2' Scene 3. Enter Play mo... Read more
"Font.textureRebuilt" is not invoked when using "Font.RequestCharactersI...
How to reproduce: 1. Open project "UnityBugGetCharactersInTexture.zip" 2. Open "SampleScene" Scene and enter Play Mode 3. Observe th... Read more
Newly created HDRP Core 3D project requires user to "Fix All" in the HDR...
How to reproduce: 1. Open a new project with the 3D (HDRP) template 2. Observe the HDRP Wizard Expected result: Newly created proje... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on when D3D12RenderPass::SetupDeviceResources when opening FBX animation preview
- Serialization errors are thrown when "com.unity.render-pipelines.core" is added as a custom package and Graphics window is opened
- Character Joints unexpectedly rotate when a ragdoll is created using the Ragdoll Wizard
- Crash on GfxDeviceD3D11Base::DrawBuffersBatchMode when rendering the Scene view
- The shared EditorBuildSettings.asset file of symlinked projects is not updated when changing the order of the Scenes in Build Settings in one of the projects