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1
votes
Won't Fix

Editor Play Mode performance drops after expanding Physics component's "...

Inspector Framework

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Jun 26, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.1.7f1, 2021.2, 2022.1

How to reproduce: 1. Open the user attached project (Unity 2021.1.7f1 - FPS drop on Rigidbody2D Info section display.zip) 2. Open th... Read more

0
votes
Fixed

[MacOS] Wrong Refresh Rate is returned on Mac with changeable Refresh Ra...

MacOS

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Oct 13, 2020

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Version/s: 2018.4, 2019.4, 2019.4.12f1, 2020.2, 2021.1, 2021.2

How to reproduce: 1. Download and open project 'refreshRate.zip' 2. Open scene 'SampleScene' 3. Enter Play Mode 4. Observe Console o... Read more

0
votes
Duplicate

[Editor] Changing properties of multiple presets of "Tags & Layers" refl...

CodeEditors

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Aug 04, 2020

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Version/s: 2018.4, 2019.3, 2019.4, 2020.1, 2020.2, 2020.2.0a20

When multiple preset files of "Tags & Layers" are created and then tags or layers are added in every preset file then all the tags a... Read more

0
votes
Fixed

Folders in Packages folder cannot be added to object fields since they c...

Project Browser

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May 11, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a16

How to reproduce: 1. Open attached project "ReorderableListShortcuts.zip" 2. Select "New Scriptable Object With Lists" in the Projec... Read more

1
votes
By Design

Shuriken particles depth offset is not working(has no affect) when 'Rend...

Visual Effects - Legacy

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Jun 03, 2020

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Version/s: 2018.4, 2018.4.19f1, 2019.4, 2020.1, 2020.2

How to reproduce: 1. Open attached project "-DepthOffset.zip" and scene "SampleScene" located in Assets root folder 2. Enter Play m... Read more

3
votes
By Design

[Shadows] Shadows don't appear in the built Player with a specific proje...

Shader System

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Mar 22, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce: 1. Open the uploaded project's "case_1229758-Project.zip" Scene labeled "MainScene" 2. Enter the Play Mode 3. Obse... Read more

1
votes
Fixed

[OpenGL] Crash on BufferManagerGLES::AcquireBuffer when in Play Mode

OpenGL

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Mar 25, 2020

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Version/s: 2018.4, 2019.3, 2019.3.6f1, 2020.1, 2020.2

Reproduction steps: 1. Open project "1230566" from the Google Drive link and open Level04_************* 2. Enter Play Mode 3. Wait f... Read more

0
votes
Fixed

Package (NUnit, Test Tools, Timeout) race condition where modifying a sc...

Packman

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Apr 09, 2020

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Version/s: 2018.4.20f1, 2019.1, 2019.2

In the included project, when I modify source files in an embedded package, and go back to the editor, the compilation fails. When I... Read more

0
votes
By Design

[Android] The screen is black when using Shader.SetGlobalTexture

Mobile

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Jun 04, 2021

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Version/s: 2018.4, 2018.4.32f1, 2019.4, 2020.3, 2021.1, 2021.2

Reproduction steps: 1. Download and open the attached project: "blittest.zip" 2. Build and Run the project on an Android device Exp... Read more

0
votes
Won't Fix

[Mono, Debugger] VS 2019 debugger detaches when the Trace.TraceInformati...

Mono

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Nov 24, 2020

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Version/s: 2018.4, 2019.4.10f1, 2021.1

How to reproduce: 1. Open the user's attached "VS2019DebuggingIssues" project 2. Open the "DebuggingScriptTest" found in the "Assets... Read more

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