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VFX Graph based particle strips render with artifacts when using newer A...
How to reproduce:1. Open the attached "IN-96844" project2. Open the "SampleScene" and enter Play mode3. Observe the Game window4. Na... Read more
“Attempted to insert duplicate object ID hash <hash> into atlassing look...
Reproduction steps:1. Open the attached “Unity-TerainTest” project2. Open “Assets/_App/Scenes/Default-Scene” Scene3. In the Lighting... Read more
Font scaling is not working when Advanced Text Generator is enabled
Steps to reproduce:1. Open the attached project "Font scaling is not working with advanced text generator.zip"2. Open the "SampleSce... Read more
[Android] Android Player leaking into secondary display/monitor when the...
How to reproduce (physical device):1. Open the “SampleButton.zip“ project2. Open the “SampleScene“3. Build for Android4. Make sure t... Read more
[Pathtracer] AddGeometry job error is thrown when baking lighting
Reproduction steps:1. Open the attached “IN-97106_pathtracer“ project2. Open the “Assets/Scenes/Sandbox/Sandbox.unity“ scene3. Click... Read more
Switching Inspector between Normal and Debug modes applies pending Sprit...
Steps to reproduce: Open the attached project Select Test Sprite in the Project window In the Inspector window change the Texture Ty... Read more
[Linux] Expanded Drop-down menus at the bottom of the screen are clipped...
Steps to reproduce: Create a new project Shrink the Project Window Press the + button to open the Create menu Actual results: Items ... Read more
Connected Anchor does not change when moving GameObject with Auto Config...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/Configurable Joint.unity” Scene3. Enter the P... Read more
Late binding does not display sprites when Sprite Atlases are loaded
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to the Andr... Read more
"OnTriggerExit2D" is called before "OnTriggerEnter2D" when object is des...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Enter the Play Mode4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes
- Editor crashes on D3D12GetInterface when repeatedly enabling and disabling 256 text components