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Fixed

Fixed in 6000.0.52f1, 6000.1.8f1, 6000.2.0b6, 6000.3.0a1, 7000.0.0a1

Votes

0

Found in

2022.2.17f1

Issue ID

UUM-101294

Regression

Yes

[Pathtracer] AddGeometry job error is thrown when baking lighting

-

Reproduction steps:
1. Open the attached “IN-97106_pathtracer“ project
2. Open the “Assets/Scenes/Sandbox/Sandbox.unity“ scene
3. Click Window > Rendering > Lighting
4. Click “Generate Lighting”
5. Observe the Console

Expected results: No errors are thrown
Actual result: “[PathTracer] AddGeometry job with hash: ee0d6422fb022c23db0c364d1c397b23 failed with exit code 5.” is spammed while baking. Upon canceling the bake, “[PathTracer] Failed to add geometry for mesh 'testing-worldspawn#0-castle_brick_a[6]'“ error remains after clearing the Console

Reproduced with: 2022.2.17f1, 2022.3.60f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7
Not reproduced with: 2022.2.16f1

Reproduced on: Ubuntu 24.04, Windows 11 Pro
Not reproduced on: no other environment tested

Notes:
- According to the user, rectangular meshes don’t cause this error
- From Unity 6, the following warning is thrown: 'testing-worldspawn#0-castle_brick_a[0]': Invalid Mesh was removed from light baking input due to failure code: 'Failed creating Mesh'.

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