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[Shadows] Shadows don't appear in the built Player with a specific proje...
How to reproduce:1. Open the uploaded project's "case_1229758-Project.zip" Scene labeled "MainScene"2. Enter the Play Mode3. Observe... Read more
[OpenGL] Crash on BufferManagerGLES::AcquireBuffer when in Play Mode
Reproduction steps:1. Open project "1230566" from the Google Drive link and open Level04_*************2. Enter Play Mode3. Wait for ... Read more
Package (NUnit, Test Tools, Timeout) race condition where modifying a sc...
In the included project, when I modify source files in an embedded package, and go back to the editor, the compilation fails. When I... Read more
[IMGUI] Account dropdown overlaps with the Layers dropdown opened earlier
After opening Layers dropdown when Account is selected, the Account dropdown overlaps with the Layer's dropdown, Refer attached vide... Read more
'Cannot edit components on prefab' popup appears multiple times when mul...
How to reproduce:1. Open attached project "MultiplePrefabModifyPopups.zip" and scene "SampleScene"2. In Hierarchy, select multiple p... Read more
Newly created asset/script cannot be named while scripts are re-compiling
How to reproduce:1. Create and open a new project2. Create a new C# Script and give it a name3. Create another C# Script right away ... Read more
isRootCanvas() method returns True and canvas is considered to be root c...
How to reproduce:1. Open the attached 'project-1231797.zip' project2. Enter Play mode3. Observe the Console window Expected result: ... Read more
Android crash when turning Android Minify to Proguard
Steps to reproduce:1. Open User-supplied project with Android platform2. In Project Settings -> Player -> Publishing Settings ... Read more
Extra LoadAction in final FrameBuffer when using a SkinMeshRenderer
Steps to reproduce:1. Download Snapdragon Profiler (Installers attached)2. Open User-supplied project ("SkinnedMeshRender.zip")3. En... Read more
[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...
How to reproduce:1. Open the attached test1.zip project2. Build for iOS and deploy the Xcode project to the device Actual: Terrain h... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions