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3
votes
By Design

[Shadows] Shadows don't appear in the built Player with a specific proje...

Shader System

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Mar 22, 2020

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Version/s: 2018.4, 2018.4.18f1, 2020.2

How to reproduce:1. Open the uploaded project's "case_1229758-Project.zip" Scene labeled "MainScene"2. Enter the Play Mode3. Observe... Read more

1
votes
Fixed

[OpenGL] Crash on BufferManagerGLES::AcquireBuffer when in Play Mode

OpenGL

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Mar 25, 2020

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Version/s: 2018.4, 2019.3, 2019.3.6f1, 2020.1, 2020.2

Reproduction steps:1. Open project "1230566" from the Google Drive link and open Level04_*************2. Enter Play Mode3. Wait for ... Read more

0
votes
Fixed

Package (NUnit, Test Tools, Timeout) race condition where modifying a sc...

Packman

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Apr 09, 2020

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Version/s: 2018.4.20f1, 2019.1, 2019.2

In the included project, when I modify source files in an embedded package, and go back to the editor, the compilation fails. When I... Read more

0
votes
Fixed

[IMGUI] Account dropdown overlaps with the Layers dropdown opened earlier

MacOS

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Apr 10, 2020

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Version/s: 2020.1.0a22, 2020.2.0a1, 2020.2.0a7

After opening Layers dropdown when Account is selected, the Account dropdown overlaps with the Layer's dropdown, Refer attached vide... Read more

0
votes
Fixed

'Cannot edit components on prefab' popup appears multiple times when mul...

Scene Management

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Apr 08, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce:1. Open attached project "MultiplePrefabModifyPopups.zip" and scene "SampleScene"2. In Hierarchy, select multiple p... Read more

1
votes
Fixed

Newly created asset/script cannot be named while scripts are re-compiling

Project Browser

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Apr 04, 2020

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Version/s: 2019.3, 2020.1, 2020.1.0b2, 2020.2

How to reproduce:1. Create and open a new project2. Create a new C# Script and give it a name3. Create another C# Script right away ... Read more

0
votes
By Design

isRootCanvas() method returns True and canvas is considered to be root c...

uGUI

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Mar 30, 2020

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Version/s: 2017.4, 2018.4, 2018.4.19f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached 'project-1231797.zip' project2. Enter Play mode3. Observe the Console window Expected result: ... Read more

0
votes
By Design

Android crash when turning Android Minify to Proguard

Mobile

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Mar 30, 2020

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Version/s: 2019.2, 2019.3, 2019.3.7f1

Steps to reproduce:1. Open User-supplied project with Android platform2. In Project Settings -> Player -> Publishing Settings ... Read more

0
votes
Third Party Issue

Extra LoadAction in final FrameBuffer when using a SkinMeshRenderer

Mobile Graphics

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Mar 18, 2020

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Version/s: 2019.3, 2019.3.3f1, 2020.1, 2020.2

Steps to reproduce:1. Download Snapdragon Profiler (Installers attached)2. Open User-supplied project ("SkinnedMeshRender.zip")3. En... Read more

0
votes
By Design

[iOS]Terrain has graphical artefacts when Draw Instanced is enabled and ...

Metal

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Mar 24, 2020

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Version/s: 2019.2.17f1, 2019.3, 2020.1, 2020.2

How to reproduce:1. Open the attached test1.zip project2. Build for iOS and deploy the Xcode project to the device Actual: Terrain h... Read more

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