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ListView element selection does not change when clicking on a TextField/...
How to reproduce:1. Open the attached 'project-1231301.zip' project2. Select 'ListViewBug' > 'OpenWindow'3. Select a TextField in... Read more
Texture preview can be clicked through
How to reproduce:1. Open the attached "texture-bug.zip" Project2. Click on texture.png file in project view3. Drag the texture previ... Read more
[UIElements] Synthesized Characters are missing when the Font Asset is n...
How to reproduce:1. Open the attached project's "case_1227140-Project.zip" Scene labeled "Test"2. Enter the Play Mode3. In Game View... Read more
SkinnedMeshRenderer does not receive the mesh when using Cloth Simulatio...
How to reproduce:1. Open attached project "BakeMeshNotWorking.zip" and scene "TestClothSceneSupportTest"2. Enter Play mode3. Observe... Read more
Editor crashes/freezes on a broken project when editing a Scene using Ti...
Reproduction steps:1. Open the "Mapping" Scene in the attached "1221127.zip" project2. Open the Tile Palette window and check if Act... Read more
'Add Component' button jumps on top of other properties in the Inspector...
Full title: 'Add Component' button jumps on top of other properties in the Inspector window when resizing the Inspector window and p... Read more
IK Animations are behaving incorrectly when entering Play Mode
Steps to reproduce:1. Open User-supplied project2. Preview the animation, notice that it plays correctly3. Enter the Play mode Expec... Read more
ArgumentException thrown after unloading a scene and right-clicking in t...
How to reproduce:1. Create a new project and open it2. Create another scene in the Project window and load it alongside the default ... Read more
Greyed out objects in the scene gain extra color and brightness when Sce...
Steps:1. Open attached project2. Load Level2 scene3. Untoggle "Scene Light" and "Skybox" toggles in scene view toolbar4. Select "Env... Read more
Assigning Variant prefab asset to the script reference throws error or c...
Steps:1. Open attached project2. Create a Variant out of Base prefab in Assets folder3. Open Variant in Isolation <-- important s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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