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"Rename New Objects" functionality doesn't work when creating a GameObje...
Reproduction steps: # Open the attached project # Open the “/Assets/1.unity” Scene # Right-click the “Main Camera” GameObject i... Read more
Sprites Grids are positioned not accurately when using "Sliced" Draw Mod...
How to reproduce: 1. Open project "SlicedPivotRepro.zip" 2. Observe the view in the Scene window Expected result: Sprites Grids are... Read more
[Android] [IL2CPP] 'MethodAccessException: Attempt to access method' is ...
How to reproduce: 1. Download the attached project 'ILMethodError.zip' 2. Set IL2CPP Code Generation to Faster (smaller) builds 3. B... Read more
[UI Toolkit] Hover style doesn't work in non-maximised play mode
Steps to reproduce: 1. Open attached project (test-uitoolkit.zip) 2. Open 'SampleScene' 3. Make sure Game View is set to be entered... Read more
GameObjects are not rendered when Depth Priming Mode is set to Auto or F...
To reproduce: 1. Open the user’s project 2. Select URP-High Fidelity-Renderer in the Assets folder 3. Set Depth Priming Mode to A... Read more
"Blit material Hidden/Kronnect/Beautify/Beautify uses dest texture as in...
How to reproduce: Open the attached project "kkb1.zip" Expected results: No errors in the Console window Actual results: "Blit ... Read more
Transparent materials use global sky ambient probe instead of SSGI fallb...
How to reproduce: 1. Open the attached project "SSGIFallbackIssue.zip" 2. Open "ReproScene" Scene 3. Enter the Play mode Expected r... Read more
Root Motion character warps into a new position when negative speed valu...
Reproduction steps: 1. Open the users attached project “GameKitController-blendTree-test” 2. Open the Scene “Objectives System Dem... Read more
Editor crashes due to specific LightingData assets when leaving Play Mode
How to reproduce: 1. Open the user's attached project 2. Open "LightProbes" Scene 3. Enter Play mode 3. Click the "Transition Scenes... Read more
Public variable's value is unable to be changed when it's above a Custom...
How to reproduce: 1. Open the user's attached project "BugReport.zip" 2. Select "Test" in the Hierarchy window 3. In the Inspector w... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- SpeedTree importer fails to import .st files when path to the project includes a special character
- [VFX Graph] HSLS Redefinition error when input have the same name as attributes
- [VFX Graph] HLSL VFXFIXED_RAND isn't working
- Crash on Meta Quest 2 when using Vulkan
- Greyed out Icon for Tool Context is misaligned in the Tools Overlay in the URP 3D Sample Template