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0
votes
By Design

[Addressable] Items duplicates after setting Play Mode Script to Use Exi...

Package: Build Pipeline - Addressables

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Jun 29, 2021

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Version/s: 1.18.9

How to reproduce it:1. Open the user's attached project "BugAddressable.zip" from Google Drive2. Load "SampleScene"3. Open Addressab... Read more

4
votes
Fixed

Loading a Scene with Addressables.LoadSceneAsync from an Scene built usi...

Package: Build Pipeline - Addressables

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Jul 05, 2021

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Version/s: 1.18.2

Reproduction steps:1. Open the user's attached "Addressables_NullReference.zip" project2. Go Window -> Asset Management -> Add... Read more

0
votes
By Design

[Addressables] Static objects cease to be Static on Scene change

Package: Build Pipeline - Addressables

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Jul 07, 2021

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Version/s: 1.18.11

Steps to reproduce:1. Download and open the project "AddressableSceneChangeLosesStatic.zip"2. Select Window > Asset Management &g... Read more

5
votes
Fixed

Memory doesn't get released when calling Resources.UnloadUnusedAssets

Package: Build Pipeline - Addressables

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Jul 07, 2021

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Version/s: 1.17.4-preview

How to reproduce:1. Open the user's attached project2. Open Window > Analysis > Profiler3. In the Profiler select the Memory m... Read more

0
votes
By Design

[Addressables] Corrupted local cached files are not detected prior loading

Package: Build Pipeline - Addressables

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Jul 08, 2021

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Version/s: 1.18.11

How to reproduce:1. Open the user's attached project and Scenes/Menu scene2. In the Addressables Groups window, select Menu3. Set Bu... Read more

0
votes
Fixed

[Addressables] Awaiting asyncOperation Task is not returned after scene ...

Package: Build Pipeline - Addressables

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Jul 15, 2021

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Version/s: 1.18.4

How to reproduce:1. Open the user's attached project and Scenes/Startup scene2. Enter the Play mode and observe the Console window E... Read more

0
votes
Fixed

Object Picker for AssetReference is not opened when using keyboard keys ...

Package: Build Pipeline - Addressables

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Jul 22, 2021

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Version/s: 1.18.11

Reproduction steps:1. Open the attached project "AssetRefBug.zip"2. Open the "Scenes/SampleScene" Scene3. Select the "Directional Li... Read more

1
votes
Won't Fix

Editor freezes when using LoadAssetAsync<T>(string key).Task for AudioClip

Package: Build Pipeline - Addressables

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Jul 26, 2021

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Version/s: 1.18.11

How to reproduce:1. Open the uploaded project found in the Google Drive2. Open "StoryReadScreen" Scene3. Enter Play Mode4. Press "Pl... Read more

0
votes
Fixed

NullReferenceException is thrown when calling Addressables.LoadSceneAsyn...

Package: Build Pipeline - Addressables

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Jul 26, 2021

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Version/s: 1.18.11

Reproduction steps:1. Open the attached project ("MultiProject_Main.zip")2. Make an Android build: File &gt; Build Settings &gt; Bui... Read more

0
votes
Fixed

WaitForCompletion passes Time.deltaTime when ResourceManager.Update expe...

Package: Build Pipeline - Addressables

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Jul 28, 2021

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Version/s: 1.18.13

How to reproduce:1. Create a new project using the default 3D template2. Import the Addressables package3. Open the package's "Async... Read more

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