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"Package cache invalidated and rebuilt" warning when Reimporting All
How to reproduce:1. Open attached project "1287305.zip" or create a new one2. In Project window -> Right Click -> Reimport all... Read more
[HDRP] NullReferenceException thrown on creating "Diffusion Profile" in ...
On creating "New Diffusion Profile" from Rendering in the Project window causes editor to throw NullReferenceException, Refer attach... Read more
NullReferenceException is thrown when adding a Node in the VFX Graph wit...
How to reproduce:1. Open the attached "1287276_repro.zip" project2. Double click the "Test" VFX Asset in the Project window3. Press ... Read more
[Profiler] Null reference Exception thrown on maximizing 'UI System Prev...
Under 'UI Details' Profiler Module on detaching 'UI System Preview' Window, when it is docked and maximized, Null reference Exceptio... Read more
[Deployment Management] Unable to assign Logos Sprite from asset selecto...
-Unable to assign Logo Sprite from asset selector window in Splash Image.-Workaround: Drag & drop the sprite to assign Logo spri... Read more
[HDRP] Exception thrown when Undo and Redo operation is performed with t...
When Undo and Redo operation is performed with the duplicated empty environment under "Environment Library" causes the editor to thr... Read more
An error is thrown when maximizing the Scene/Game view after changing th...
How to reproduce:1. Create a new project2. Change the Layout in the Editor by moving and docking windows to different places3. Close... Read more
Speed does not further increase when setting CameraSettings.speedMax val...
How to reproduce:1. Open the attached project "1287220.zip"2. Navigate inside of the Scene3. Change "CameraControl.cs" script "speed... Read more
The button stays in the hover state when the button is loaded back in af...
How to reproduce:1. Open the attached "UIToolkitHover" project2. Open the Scene "SampleScene"3. Enter the Play Mode4. Press on the "... Read more
Creating another Render Texture causes "assigning 3D texture to 2DArray ...
Steps to reproduce:1. Create a new empty legacy project2. Create Render Texture and set type to 2D Array first, then type to Cube3. ... Read more
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