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Fixed in 1.0.0-preview.13

Votes

1

Found in [Package]

1.0.0-preview.9

Issue ID

1287198

Regression

No

The button stays in the hover state when the button is loaded back in after being cleared while it had hover state active

Package: UI Toolkit

-

How to reproduce:
1. Open the attached "UIToolkitHover" project
2. Open the Scene "SampleScene"
3. Enter the Play Mode
4. Press on the "Button 1"
5. Press on the "Button Test"

Expected results: "Button 1" is white
Actual results: "Button 1" is green

Reproducible with: 1.0.0-preview.9 (2020.1.11f1, 2020.2.0b9, 2021.1.0a3)
Could not test with: Unity 2020.1.0b11 and earlier because the UI Toolkit package version was not yet introduced

Notes:
- Reproducible with every UI Builder package as well

  1. Resolution Note (fix version 1.0.0-preview.13):

    Fixed in UI Toolkit 1.0.0-preview.13

  2. Resolution Note (fix version 1.0.0-preview.13):

    Fixed in Unity 2021.1.22f1 UI Toolkit 1.0.0-preview.17

  3. Resolution Note (fix version 1.0.0-preview.13):

    Fixed in Unity 2020.3.19f1 UI Toolkit 1.0.0-preview.17

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