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Fixed in 1.0.0-preview.13
Votes
1
Found in [Package]
1.0.0-preview.9
Issue ID
1287198
Regression
No
The button stays in the hover state when the button is loaded back in after being cleared while it had hover state active
How to reproduce:
1. Open the attached "UIToolkitHover" project
2. Open the Scene "SampleScene"
3. Enter the Play Mode
4. Press on the "Button 1"
5. Press on the "Button Test"
Expected results: "Button 1" is white
Actual results: "Button 1" is green
Reproducible with: 1.0.0-preview.9 (2020.1.11f1, 2020.2.0b9, 2021.1.0a3)
Could not test with: Unity 2020.1.0b11 and earlier because the UI Toolkit package version was not yet introduced
Notes:
- Reproducible with every UI Builder package as well
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Resolution Note (fix version 1.0.0-preview.13):
Fixed in UI Toolkit 1.0.0-preview.13
Resolution Note (fix version 1.0.0-preview.13):
Fixed in Unity 2021.1.22f1 UI Toolkit 1.0.0-preview.17
Resolution Note (fix version 1.0.0-preview.13):
Fixed in Unity 2020.3.19f1 UI Toolkit 1.0.0-preview.17