Search Issue Tracker
Fixed in 2021.1.X
Votes
0
Found in
2019.4
2020.1.5f1
2021.1
Issue ID
1287220
Regression
No
Speed does not further increase when setting CameraSettings.speedMax value above 99
How to reproduce:
1. Open the attached project "1287220.zip"
2. Navigate inside of the Scene
3. Change "CameraControl.cs" script "speedMax" value to 1000
4. Update the SceneView Camera settings (Edit > SceneView Settings > Update Camera Settings)
5. Navigate inside of the Scene
Expected result: The speed with which you can navigate the Scene has noticeably increased
Actual result: There is no difference in speed after changing the "speedMax" value above 99
Reproducible with: 2019.4.13f1, 2020.1.13f1, 2020.2.0b11, 2021.1.0a6
Could not test with: 2018.4.28f1 can't set SceneView Camera properties
Notes:
- Valid "speedMax" values currently range between [0.02, 99]
- "SceneView.CameraSettings.speedMax" controls the maximum speed of the SceneView Camera
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when exiting and re-entering Play Mode
- NavMesh Baked area is not visible when Gizmos is turned on and the Navigation window is closed
- Unity freezes when opening a project
- [Silicon] Artifacts appear in the Game view when resizing the window/entering the Play Mode in a specific project
- Marker in the animation’s preview window doesn’t stop when reaching the end of the timeline and jumps to the start of the animation when moving it with the cursor
Add comment