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Standalone player resolution is not correct when build is ran in batchmo...
How to reproduce:1. Open attached project "BatchModeRes.zip"2. Build the project3. Open Command prompt (cmd)4. with 'cd' navigate to... Read more
Crash on ScriptPlayableOutput::ScriptProcessFrame when running Play Mode...
Reproduction steps:1. Open user's attached project2. Press Window > General > Test Runner3. Select the Play Mode tab4. Double ... Read more
Rigidbody2D wake-state linked to other Rigidbody2D when using experiment...
How to reproduce:1. Open tester-submitted project (sleeptest-updated.zip)2. Open the SampleScene3. Enter Play Mode4. See the Console... Read more
Preset files for Assets with Platform Settings get modified when first s...
How to reproduce:1. Create a new Unity project2. Import any image into the Assets folder3. Create a TextureImporter preset for the i... Read more
[AI] Path of Agent is miscalculated when passing through a corner common...
Reproduction steps:1. Open the project from the attached file "1230443.zip"2. Enter Play Mode and press the Start button in the Game... Read more
A null reference exception is thrown when trying to access EditorStyles....
How to reproduce:1. Open the attached 'project-1231054.zip' project2. Select the 'TestEditor' in the Hierarchy window3. Open the 'Te... Read more
Some .fbx files take very long to import
How to reproduce:1. Open the attached project "ReimportFBX.zip"2. Reimport "35-gateway-of-india-3.2.fbx" found in Assets > 035-3.... Read more
GUILayout.BeginHorizontal or .BeginVertical does not warn for imbalances
How to reproduce:1. Open the user's attached project("BugReportReorderableList.zip")2. Open "BrokenEditorWindow.cs"3. Notice GUILayo... Read more
[Mac] OnApplicationFocus not triggered when calling Social.ShowAchieveme...
How to reproduce:1. Open user-submitted project (GameCenterTest.zip)2. Build and run for MacOS Standalone3. Sign in to Game Center i... Read more
[Profiler] Cross button activated in a blank search bar when Hierarchy i...
Cross button activated in a blank search bar when Hierarchy is selected in CPU usage. Steps to Repro: 1. Create a new Project2. Open... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open