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0
votes
Fixed

[WebGL] User-Agent header is not unguarded when using UnityWebRequest

WebGL

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Oct 26, 2020

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Version/s: 2018.4, 2021.1, 2021.1.0a2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a build for WebGL3. Host the WebGL build4. Open t... Read more

0
votes
Fixed

[HDRP] Rendered view is blurry when using Motion Blur and CameraRelative...

Package: Scriptable Render Pipeline HD

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Oct 26, 2020

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Version/s:

How to reproduce:1. Open attached "HDRP-NoCameraRelativeRendering.zip" and SampleScene scene2. Select Windows/Render Pipeline/HD Ren... Read more

1
votes
Fixed

Standard Material's Custom Render Queue value gets reset to default when...

Shader System

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Oct 26, 2020

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Version/s: 2018.4, 2019.4.12f1, 2020.1

How to reproduce:1. Open a new project2. Create a new material in the Project window (Right-click -> Create -> Material)3. Sel... Read more

2
votes
Fixed

[UI Toolkit] Pointer events are triggered multiple times when simulating...

Package: UI Toolkit

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Oct 26, 2020

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Version/s: 1.0.0-preview.9

How to reproduce:1. Open the attached "1287927 repro" project2. Open the Input Debug window from Window > Analysis > Input Deb... Read more

3
votes
Fixed

Base Prefab is referenced in Unity Event when making specific revert on ...

Scene Management

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Oct 26, 2020

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Version/s: 2019.4, 2020.1.10f1, 2020.3, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached "case_1287926.zip" project and Scenes/SampleScene scene2. In the Hierarchy window, select Pref... Read more

3
votes
Fixed

ContactPoint2D.tangentImpulse sometimes returns NaN when called in OnCol...

Physics2D

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Oct 26, 2020

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Version/s: 2019.4, 2020.1.6f1, 2021.1

How to reproduce:1. Open the attached "case_1287916-Project" project's Scene labeled "Main"2. Enter the Play Mode3. Get the "Player"... Read more

0
votes
Fixed

Graphical Errors occur and Scene view is corrupted when the projects Gra...

Scene/Game View

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Oct 26, 2020

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Version/s: 2020.2.0a9, 2021.1

How to reproduce:1. Open attached "TestingOpenGL.zip" and Scenes/SampleScene scene2. Make sure that Graphics API is set to OpenGLES2... Read more

0
votes
Fixed

"The Prefab instance was disconnected during deactivation while merging....

Scene Management

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Oct 26, 2020

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Version/s: 2018.4, 2020.1.10f1, 2021.1

How to reproduce:1. Open the attached project's Scene labeled "Test"2. In the Project Window, open the "Cube" Prefab3. Make a change... Read more

1
votes
Fixed

[Mobile] TerrainTree billboards are not transparent and they do not rota...

Mobile

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Oct 26, 2020

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Version/s: 2019.4, 2019.4.13f1, 2021.1

How to reproduce:1. Open "test2019tree.zip"2. Build on Android/iOS3. Rotate joystick to see the trees rotate Expected result: Terrai... Read more

0
votes
Fixed

Lightprobes influencing object shading on specific position is not deter...

Progressive Lightmapper

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Oct 26, 2020

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Version/s: 2018.4, 2020.1.10f1, 2021.1

Reproduction steps:1. Open user's attached project Light_Probe_Bug_20201.zip"" and scene "SampleScene"2. Enter Play Mode3. Press '4'... Read more

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