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3
votes
Active

Assert is thrown when Camera.fieldOfView is set to NaN and a Mesh is in ...

Culling

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Dec 19, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

Reproduction steps:1. Open the attached project "Case_1389626" and load Scene "SampleScene"2. Enter Play Mode3. Observe the Console ... Read more

0
votes
Fixed

Input field text is being written on top of the same line text when havi...

Package: TextMeshPro

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Sep 01, 2021

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Version/s: 2020.3, 2021.1, 2021.2, 2021.2.0b9, 2022.1

How to reproduce:1. Open the project "BugRepro.zip"2. Enter the Play Mode3. Press the "Fill text with /r/n endings" button4. Place c... Read more

1
votes
By Design

MissingReferenceException is thrown when the player is no longer pressin...

Scene Management

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Dec 10, 2021

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Version/s: 2019.4, 2020.3, 2020.3.24f1, 2021.2, 2022.1

How to reproduce:1. Open the user attached "Momentum.zip" project2. Enter Play Mode3. Move around with W-A-S-D and then stop4. Open ... Read more

0
votes
Duplicate

"Shift" key causes causes other keys to retain their pressed state when ...

Linux

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Jul 08, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.1.13f1, 2021.2, 2022.1

How to reproduce:1. Create a new project2. Open the Package Manager, and install and enable the new Input System3. Open the "Input D... Read more

1
votes
Fixed

Handles don't rotate when using Handles.FreeMoveHandle

Scene/Game View

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Oct 03, 2021

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Version/s: 2019.4, 2020.3, 2020.3.14f1, 2021.1, 2021.2, 2022.1

How to reproduce:1. Open the attached project (Handle Free Move Bug.zip)2. Open scene Assets/Scenes/SampleScene3. In the Scene view,... Read more

1
votes
Fixed

Particles are not visible in the Cube Render Texture when using Camera.R...

Visual Effects - Legacy

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Jun 02, 2021

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Version/s: 2018.4, 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0a17

How to reproduce:1. Open the user's attached "2021.2.0a17_3d_360particles" project2. Open the "cubemapParticles" Scene3. Enter the P... Read more

0
votes
Fixed

EdgeCollider2D or PolygonCollider2D cannot move edited points when the T...

Physics2D

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May 29, 2021

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Version/s: 2019.4, 2020.3, 2020.3.7f1, 2021.1, 2021.2

How to reproduce it:1. Open the user's attached project "Tama.zip"2. In the Hierarchy view select "Scene" > "Colliders" > "Top... Read more

4
votes
Fixed

The first submesh texture is overridden for all other submeshes in the C...

uGUI

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Jun 08, 2021

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Version/s: 2021.1.0a1, 2021.1.10f1, 2021.2

How to reproduce:1. Open the user's attached "ParticleEffectForUGUI.zip" project2. Open the "IssueScene" Scene3. Observe the meshes ... Read more

0
votes
Fixed

Improper Grid Cell Layout rendering when Grid Component is used

Scene/Game View

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Nov 15, 2021

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Version/s: 2021.2.1f1

Reproduction steps:1. Open the "1381127_UnityGridBug" project2. Open Scene View3. Open "GameObject" from the Hierarchy4. Observe Sce... Read more

0
votes
Fixed

Quitting the player that has a lot of alive objects with finalizers resu...

Mono

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Sep 08, 2021

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Version/s: 2019.4, 2020.3, 2020.3.17f1, 2021.1, 2021.2, 2022.1

How to Reproduce:1. Download the attached script;2. Create an empty Unity project;3. Attach said script to any GameObject;4. Build a... Read more

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