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0
votes
Fixed

Renamed or duplicated native format asset contains old asset's name till...

Asset - Database

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Mar 13, 2020

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Version/s: 2020.2.0a4

Steps (Renaming):1. Create ScriptableObject asset ("Scriptable.asset")2. Rename it to "Test" (Do not save project)3. Go to File Syst... Read more

3
votes
Fixed

[iOS] simulator fails to launch with "gfx device initialization failed" ...

iOS

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Mar 11, 2020

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Version/s: 2017.4, 2019.3.4f1

Reproduction steps:1. Create a new project2. Switch build target to iOS3. Add a Scene to build4. Go to Player Settings (Edit -> P... Read more

1
votes
Fixed

[Android][iOS] RenderTexture does not render GameObjects if Camera's Cle...

Camera

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Mar 09, 2020

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Version/s: 2017.4, 2019.3.2f1, 2020.2

Reproduction steps:1. Open the user's attached project "TEST_BUG_fpS.zip"2. In the Project window under "Assets/Scenes" open "Sample... Read more

0
votes
Fixed

Unity crashes when typing long Cangjie keyboard characters into the Inpu...

MacOS

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Mar 10, 2020

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Version/s: 2019.1.0a6, 2020.2, 2020.2.0a2

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Enter the Play Mode3. Type characters into the Input F... Read more

0
votes
Fixed

[UIElements] The value of the property ListView.itemHeight cannot be cha...

UI Toolkit

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Mar 07, 2020

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Version/s: 2019.3.0b8, 2019.3.3f1, 2020.1.0a4, 2020.2

How to reproduce:1. Open the project "case_1225888-ListView"2. Select Tools -> MyEditorWindow in the Menu Bar3. Observe that the ... Read more

0
votes
Fixed

[MacOS] UrlSource streaming stutters in Video Player

Video

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Mar 12, 2020

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Version/s: 2017.4, 2017.4.5f1, 2020.2

Reproduction steps:1. Open user's attached project2. Open "Main" Scene3. Enter Play Mode Expected result: Video playback plays norma... Read more

1
votes
Fixed

[Scriptable BuildPipeline] BuildUsageTagSet UnionWith order results in n...

Deployment Management

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Mar 13, 2020

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Version/s: 2018.4

Combining multiple BuildUsageTagSet objects using the UnionWith api results in a hash that is dependent on the order in which they w... Read more

0
votes
Fixed

High CPU usage by Semaphore.WaitForSignal when running on Mali GPU

Mobile Graphics

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Mar 13, 2020

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Version/s: 2020.1.0a23, 2020.2

Reproduction steps:1. Download and open the submitted project2. Build and run for Android3. Look at fps counter on the top-left corn... Read more

2
votes
Fixed

[Mobile] Bundle identifier is reset to the default when upgrading the pr...

iOS

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Mar 07, 2020

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Version/s: 2019.1.0a11, 2019.3.4f1

How to reproduce:1. Open the attached ios_bundleid_bug.zip project2. Inspect the Player Settings/iOS/Identification/Bundle identifie... Read more

0
votes
Postponed

References to ScriptableObject are lost when ScriptableObject is duplicated

Asset - Database

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Mar 16, 2020

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Version/s: 2020.2.0a4

Steps:1. Open attached project2. Select "Scriptable" ScriptableObject asset==> It has two references to other ScriptableObject (R... Read more

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