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0
votes
Fixed

[Metal][iOS] Shader compilation fails when running built project

Metal

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Nov 05, 2020

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Version/s: 2018.4, 2019.4.11f1, 2021.1

Reproduction steps:1. Open attached Project "metalshader.zip"2. Build and Deploy the app to a device3. Observe the Xcode console Exp... Read more

0
votes
Fixed

The Scene view camera does not rotate when a context menu is opened in t...

Scene/Game View

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Nov 05, 2020

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Version/s: 2018.4, 2019.4.12f1, 2020.2

How to reproduce:1. Create a new project2. Right-click on the "Main Camera" GameObject in the Hierarchy window3. Right-click and hol... Read more

1
votes
Fixed

FBX models with no materials have a transparent material assigned when u...

Asset - Importers

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Nov 05, 2020

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Version/s: 2020.2.0a12, 2020.2.0b4, 2021.1

How to reproduce:1. Open the user's attached "brokennormals.zip" project2. Open the "SampleScene" Scene3. Observe the "brokennormals... Read more

0
votes
Fixed

[Terrain] Material asset doesn't generate in the project window on creat...

Terrain

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Nov 05, 2020

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Version/s: 2021.1.0a4, 2021.1.0a5

Terrain material asset is not getting generated when it's created from Terrain Settings in the preset of Terrain, Refer attached vid... Read more

0
votes
Fixed

[HDRP] Unable to Create or Load HDRPAsset on clicking Fix All button in ...

Package: Scriptable Render Pipeline HD

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Nov 05, 2020

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Version/s: 10.1.0

When Scriptable Render Pipeline is set to None in the Graphics Settings, Unable to "Create One" or "Load One" HDRenderPipelineAsset ... Read more

0
votes
Fixed

Creating a font atlas from a font throws exceptions and does not ask for...

Package: TextMeshPro

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Nov 05, 2020

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Version/s: 3.0.3

How to reproduce:1. Open the user's attached project("LayoutGroupPrefabBug.zip")2. In the Project window select Packages > TMPro ... Read more

0
votes
Fixed

[URP] Material converter does not consistently convert custom and legacy...

Package: Scriptable Render Pipeline Universal

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Nov 05, 2020

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Version/s: 2020.1

Steps to reproduce: 1. Download the project (more info in the comments)2. Open SCENE_NAME scene3. Convert the project to use URP4. G... Read more

0
votes
Fixed

Bundles are Built with the same Hashes when the Bundles are modified

Package: Scriptable BuildPipeline

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Nov 05, 2020

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Version/s: 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

Reproduction steps:1. Open user attached Project "r322459"2. Press Piece -> Re-create test prefab3. Press Piece -> Re-create t... Read more

0
votes
Fixed

Some UI Component properties do not show that they were modified when th...

uGUI

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Nov 05, 2020

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Version/s: 2018.4, 2020.2.0b9, 2021.1

How to reproduce:1. Open the user's attached "LayoutGroupPrefabBug" project2. Open the Scene named "Scene"3. Select the "Panel" Game... Read more

0
votes
Fixed

[HDRP]Console error and freeze/crash when setting Maximum Shadows to 0

Package: Scriptable Render Pipeline HD

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Nov 05, 2020

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Version/s: 10.1.0

How to reproduce:1. Create a new project with HDRP template2. In Project window -> Settings -> click on "HDRP Medium Quality"3... Read more

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