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Inspector does not show "-" symbol in the Layer/Tag fields when several ...
How to reproduce:1. Open the attached "Repro1191296.zip" Project2. Select all the GameObjects in the Scene using CTRL+A3. Observe th... Read more
[Mac] Crash on ioAccelResourceListAddNewGroupAndResource when importing ...
How to reproduce:1. Create a new Unity project2. Import the provided "warehouse_nok_small.dae" file into the project3. Observe the c... Read more
[Oculus Go][Oculus Quest] Blit doesn't work properly on Single Pass
Repro steps:1. Open attached project2. Build and run3. Observe the screen Actual: Only a quarter of the square is rendered Reproduci... Read more
[macOS] Only one Display is shown in the Build when using multiple monitors
How to reproduce:1. Open the attached project ("case_1189910-Project.zip")2. Go to top toolbar's File->"Build And Run"3. Wait for... Read more
PostProcessEvent.BeforeTransparent does not work on LWRP for custom post...
Steps to reproduce:1. Open User-supplied project2. Open and run Scene "SampleScene"3. Open and Enable the Frame Debugger. Expected: ... Read more
[Editor] Tooltips of "Scenes in Build" always appear at the center of th...
On mouse hovering on "Scenes in Build", tooltips always appear on the center of the Build Setting window, Refer the attached video S... Read more
[Asset Bundles] Terrain shaders are not loaded when Terrain is loaded fr...
How to reproduce:1. Open the attached project ("case_1182139-TerrainBundles.zip")2. Open the repro scene ("SampleScene")3. Build Ass... Read more
Show in Explorer opens multiple OS file browser instances per folder and...
How to reproduce:1. Create a new project and open it2. Create 50 new materials and select them all3. Right click -> Show in Explo... Read more
Wrong messages are displayed for Redo in the Edit menu when using custom...
How to reproduce:1. Open the attached "case_1180415-_1_Circular_Menu (new).zip" project2. Load SampleScene (Assets -> Scenes)3. S... Read more
"Recalculate Lightmap Scale" makes LOD scale in lightmap be based on the...
"Recalculate Lightmap Scale" in the LOD component makes LOD scale in lightmap be based on the least detailed LOD instead of the high... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Editor freezes for a few minutes when closing or switching a VFX window that was opened in a previous project
- UI Overlaps when switching Render Pipeline Asset for different Quality Levels in Quality Project Settings
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