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[HDRP] RP asset not listed in quality settings list
Version tested 2020.1.0a3, 2020.1.0a4, 2020.1.0a5, 2020.1.0a6, 2020.1.0a7 + 7.0.1 1) Create a new HDRP template project2) Go to Proj... Read more
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other...
Texture2D.LoadRawTextureData no longer works on WebGL with PVR and other non-DXT compressed texture formats 1. Build this project on... Read more
[HDRP] Render Pipeline Wizard window breaks if it's open after updating ...
Steps to reproduce:1. Create a new project2. Upgrade to HDRP 7.0.13. Open Render Pipeline Wizard4. Upgrade to HDRP 7.1.25. Notice th... Read more
[LWRP] Crash on Project with Visual Effects when "Maximize on Play" is e...
How to reproduce:1. Open user's attached project (xxx.zip)2. Open the "SampleScene" Scene3. In Game View enable Maximize On Play4. E... Read more
[IL2CPP] Build development player fails when processing unsafe script
Steps to reproduce:1. Download attached project2. Make sure that Allow unsafe code option is enabled3. Build a development build Act... Read more
[IL2CPP] System.ComponentModel.Win32Exception is thrown when trying to o...
How to reproduce:1. Open the attached project ("case_1188408-TestFileBrowser.zip")2. Open the repro scene ("SampleScene")3. Enter Pl... Read more
[Input System] Mouse delta values in uGUI are different between old and ...
The PointerEventData.delta values passed to IBeginDragHandler, IDragHandler, and IDragEndHandler on uGUI elements differ when using ... Read more
[HDRP] Setting Maximum Punctual to less than the current amount of punct...
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging Steps to reproduce:1) Open attached project, "SSR" scene2) Select HDRP asset "3" (o... Read more
CustomAttributeData.cpp: IL2CPP does not support inspection of attribute...
How to reproduce:1. Open the attached sqlite_test_U2018_2.zip project2. Build for iOS and deploy the Xcode project to the iOS device... Read more
[WebGL] Player build fails with an empty scene when project contains AR ...
How to reproduce:1. Create a new project2. Import AR foundation package from package manager3. Switch platform to WebGL4. Build an e... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
- Transparent pixels are still hit when alphaHitTestMinimumThreshold is set to a non-zero value
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates