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Fixed in 8.0.1
Votes
0
Found in [Package]
8.0.0
Issue ID
1189615
Regression
No
[HDRP] Setting Maximum Punctual to less than the current amount of punctual lights breaks rendering
Versions tested: 2020.1.0a8 + HDRP 8.0.0/Staging
Steps to reproduce:
1) Open attached project, "SSR" scene
2) Select HDRP asset "3" (or any other asset that is assigned to the current quality level)
3) Set Maximum Punctual to 4 (5 punctual lights in the scene, in total)
4) Observe that rendering loop gets broken
Note: Does not happen with Maximum Directional or Maximum Area settings
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Resolution Note (fix version 8.0.1):
Fixed here: https://github.com/Unity-Technologies/ScriptableRenderPipeline/pull/4801