Search Issue Tracker

0
votes
Fixed

[Oculus Go][Oculus Quest] Blit doesn't work properly on Single Pass

XR SDK

-

Oct 03, 2019

-

Version/s: 2017.4, 2017.4.27f1

Repro steps:1. Open attached project2. Build and run3. Observe the screen Actual: Only a quarter of the square is rendered Reproduci... Read more

0
votes
Fixed

[Windows] Crash on prcore::BlitImage when Raw Image is set to display Vi...

Video

-

Oct 11, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.9f1

How to reproduce:1. Open the Scene "SampleScene" in the attached "case_1190660.zip" Unity project2. Enter Play Mode and wait for a f... Read more

1
votes
Fixed

[WebGL] CachedXMLHttpRequest.js prevents all web requests from functioni...

WebGL

-

Oct 07, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.0f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("case-1189663_CachedXMLHttpRequestBugReport.zip")2. Make a WebGL build3. Run it with ... Read more

0
votes
By Design

[Android][VideoPlayer] Video is not launched when VideoPlayer Source is ...

Mobile

-

Oct 15, 2019

-

Version/s: 2017.4.0f1, 2018.4, 2019.2, 2019.3, 2020.1, 2020.1.0a9

How to reproduce:1. Create a new project2. Add 3D Object to the scene3. Add ‘VideoPlayer’ component to the object4. Set "Source" to ... Read more

4
votes
Fixed

[iOS] Storyboard shows in a landscape mode for a second even though Devi...

iOS

-

Oct 10, 2019

-

Version/s: 2017.4, 2018.4, 2018.4.5f1, 2019.2, 2019.3, 2020.1

To reproduce:1. Open attached project "1190428.zip"2. Build for iOS3. Open the Xcode project and make sure that Device Orientation i... Read more

0
votes
Fixed

[VCS] Using the mouse wheel to scroll in the Submit and Revert windows i...

Version Control

-

Oct 16, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1, 2020.1.0a9

How to reproduce:1. Create a new project in your preferred workspace2. Open it and connect it to Perforce3. Create a 100 new materia... Read more

0
votes
Fixed

[DirectX12] Geometry is not drawn when using CommandBuffer.DrawProcedura...

Windows

-

Oct 09, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.8f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Open the attached project ("LineTest")2. Observe the Scene view Expected result: lines between spheres are displ... Read more

0
votes
By Design

[Mobile]Shader becomes black and white with different behavior when usin...

Shaders

-

Jan 23, 2020

-

Version/s: 2017.4, 2019.3.0f3, 2020.1

Steps to reproduce:1. Open User's attached project "ShaderLearning.zip"2. Enter Play mode to notice the Shader behavior3. Build it t... Read more

1
votes
Won't Fix

[Mac] Crash on ioAccelResourceListAddNewGroupAndResource when importing ...

Metal

-

Oct 16, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

How to reproduce:1. Create a new Unity project2. Import the provided "warehouse_nok_small.dae" file into the project3. Observe the c... Read more

2
votes
Won't Fix

Prefab referenced Game Object is not removed from the Scene files when t...

Scene Management

-

Oct 15, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2019.2.0a1, 2019.2.9f1, 2019.3.0a1, 2020.1.0a1

To reproduce:1. Open attached project ("case_1191638.zip")2. Open "MB" Script from Assets and comment/delete the public SO field3. F... Read more