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1
votes
Fixed

OnAfterDeserialize is not called for a class with no empty constructor i...

IL2CPP

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Nov 30, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2020.2.0b8, 2021.1

How to reproduce:1. Open the user's attached project("IL2CPP TypeReference.zip")2. Build and Run the project using IL2CPP Expected r... Read more

0
votes
Fixed

Changing parent of teleported game object with ArticulationBody componen...

Physics

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Nov 30, 2020

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Version/s: 2018.2.7f1, 2020.1

Create a “complex” articulation body hierarchy.Call articulationBody.Teleport() on the root of the articulation body hierarchyImmedi... Read more

0
votes
Fixed

LineRenderer points lists suffers from performance issues when list is l...

UI Toolkit

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Nov 30, 2020

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Version/s: 2018.4

1) Create a LineRenderer2) Expand list of points and change size to 100003) Notice the editor is very slow. All points are being dra... Read more

0
votes
Fixed

[android] HttpUtility Null reference exception on .net 4.x when performi...

Mono

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Nov 30, 2020

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Version/s: 2020.1, 2020.1.9f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Build and run the "Http test.zip" Project on an Android device2. Check the logs once the Project fully loads Exp... Read more

0
votes
Fixed

[Android]Player is crashing when there is a 3D object with Physics Shape...

Package: Unity Physics

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Nov 30, 2020

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Version/s: 0.5.0-preview.1

Steps to reproduce:1. Open the attached project "Case_1296145"2. Build it to Android3. Launch the app Expected results: App launches... Read more

0
votes
Fixed

[Probuilder] Freeze Transform flips GameObject's normals when its scale ...

Package: Probuilder

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Nov 30, 2020

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Version/s: 5.0.0-pre.7

How to reproduce:1. Open the attached '1296104.zip'2. Open the 'Freeze Transform' Scene3. Open Tools > ProBuilder > ProBuilder... Read more

0
votes
Fixed

Shaders take a lot of memory at runtime even when only one variant is used

Shader System

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Nov 30, 2020

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Version/s: 2018.4, 2021.1

STR: 1. Make a new project from 3D template2. Put the attached shader into the assets, create a material, assign the shader to the m... Read more

0
votes
Fixed

[macOS] No messages are printed in the Terminal when launching Editor in...

MacOS

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Nov 30, 2020

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Version/s: 2019.3.0a8, 2019.4, 2019.4.15f1, 2020.2

How to reproduce:1. Download and extract the attached project "TerminalLogBug.zip"2. Open the Mac Terminal3. In Terminal, write "/Ap... Read more

0
votes
Fixed

[Android][OpenGL][URP] Depth Values have very low precision in Unity 201...

Package: Scriptable Render Pipeline Universal

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Nov 30, 2020

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Version/s: 7.1.7

Steps to reproduce:1. Open users attached project "GLES3_Depthtest.zip" in 2019.42. Build it to Android3. Notice the Depth Texture a... Read more

0
votes
Fixed

[Bug Reporter] Unity Bug Reporter window doesn't follow Unity design gui...

Bugreporter

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Nov 29, 2020

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Version/s: 2021.1.0a4, 2021.1.0a7

How to reproduce:1. Create a new project2. Click Help > Report a Bug Expected results: Unity Bug Reporter window follows Unity de... Read more

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