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0
votes
Fixed

Zooming out of the Animation window with the curves button selected free...

Animation

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Jun 09, 2017

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Version/s: 5.6.1f1

Steps to reproduce:1. Open attached project2. In the project window select Animations/Samples/AnotherCameraTest_Movement3. In the An... Read more

0
votes
Fixed

Texture2DArray.Apply(makeNoLongerReadable: true) doesn't free heap memory

Graphics - General

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Jun 09, 2017

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Version/s: 5.6.1f1

How to reproduce:1. Open user provided project2. Build standalone or to mobile device3. Inspect heap memory Expected behaviour: Usin... Read more

1
votes
Won't Fix

[Metal] Rendering of the content is partially lost when MSAA is enabled

iOS

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Sep 28, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project2. Build it for iOS and make sure that "main" scene is selected in build settings3. Run built p... Read more

0
votes
Won't Fix

Changing the build settings' Target Platform causes an immediate platfor...

Deployment Management

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Jul 01, 2017

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Version/s: 5.6.2f1

To reproduce:1. Open any Unity Project2. File --> Build Settings3. Change Target Platform Expected result: You should be able to ... Read more

1
votes
Fixed

Crash in output_l when saving the Scene

Scene Management

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Jun 28, 2017

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Version/s: 5.6.1f1

To reproduce:1. Open attached project;2. Open "Ray Home" scene;3. Delete or change something in the scene;4. Try to save the scene. ... Read more

0
votes
Fixed

[Auto] Creating a new scene in project window affects the lighting setti...

Progressive Lightmapper

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Jun 09, 2017

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Version/s: 5.6.0f3

Creating a new scene using Project window (instead of File -> New Scene) changes Auto mode toggle button and affects the lighting... Read more

0
votes
Won't Fix

UI.Dropdown reacts to right mouse click

uGUI

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May 19, 2017

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Version/s: 5.6.0f3

To reproduce:1. Open a new Unity project2. Create UI --> Dropdown3. Go into Play Mode4. Right click on the Dropdown bar Expected ... Read more

0
votes
Won't Fix

Baked GI of unloaded scenes is still loaded to RAM

Progressive Lightmapper

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Jun 09, 2017

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Version/s: 5.6.1p3

Steps to reproduce:1. Download 919439 repro.zip2. Build Lightmaps for all 5 scenes in the project3. Build to iOS or Standalone (OSX/... Read more

0
votes
Duplicate

Animation breaks when fbx scale is different from reference

Scene Management

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Jun 01, 2017

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Version/s: 5.6.0f3

Reproduction steps:1. Open the attached project (MOBUImportPb.7z.zip).2. Hit play and see that animation running fine.3. In "Project... Read more

0
votes
Won't Fix

A synced variable, changed by passing it to a function with parameter re...

Networking

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Jun 10, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open the project, attached by tester (syncVarRef.zip)2. Build the project for standalone3. Launch the build as host... Read more

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