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PlayerSettings.asset displays incorrect appleEnableAutomaticSigning value
How to reproduce:1. Create a new project2. Go to "Edit" > "Project Settings..."3. Navigate to the "Player" > "iOS" tab6. Check... Read more
[Linux] Silent crash on TLSAllocator<(AllocatorMode)0>::ThreadInitialize...
Reproduction steps:1. Open the attached “CrashRepro” project2. Click Edit > Project Settings3. Deselect “Auto Graphics API for Li... Read more
AssetBundle allocates more memory when loading it a second time
How to reproduce:1. Open the attached Project "AssetBundlesLeakRepro"2. In the Menu Bar, select "Build" -> "CompileBundle"3. Buil... Read more
Box Collider outlines are not affected in the Game view when changing th...
Reproduction steps:1. Create a new project2. In the Hierarchy window create a new 3D Object “Cube”3. Select the newly created GO4. E... Read more
Shaders that UsePass a different shader will stop rendering when other s...
How to reproduce: Open the attached project "ShaderProblem.zip" Enter Play Mode Open Assets/TestShaderPass.shader Change "4095.5" to... Read more
Multiple VFX assets cannot be opened in one go
How to reproduce: Create 2 VFX assets in project browser Drag them to the Scene View Select both of them in the Hierarchy Observe th... Read more
[M1] Scene window zoom works after a delay when using "option" and right...
Reproduction steps:1. Create a new project2. Hold “option” and right-click down and move the mouse on Scene window3. Observe Scene w... Read more
Rectangle Shape Area Light generates a circle around the rectangle shape
Reproduction steps:1. Open the attached “ProjectY.zip“ project2. Open “Rectangle_Area_Light_Is_A_Circle” scene3. Observe the Scene w... Read more
Action can't be undone after changing the base Controller on the Animato...
How to reproduce:1. Open the user-attached project “Changing base Controller of Animator Controller Override asset is not undoable”2... Read more
The Axes Gizmo is wiggling around when moving around the Scene View with...
How to reproduce:1. Open the user-attached project “unity-test”2. Open the “BrokenCamera” scene3. Enable the Physical Camera on the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open