Search Issue Tracker

Won't Fix

Votes

0

Found in

2020.3.44f1

2021.3.18f1

2022.2.5f1

2023.1.0b2

Issue ID

UUM-26463

Regression

No

Action can't be undone after changing the base Controller on the Animator Controller

--

-

How to reproduce:
1. Open the user-attached project “Changing base Controller of Animator Controller Override asset is not undoable”
2. On the Project Window, in Assets → Animation select ANIM_CTRL_OVRD_Fighter_Enemy_Skull Animator Controller
3. Change its Controller to ANIM_CTRL_Fighter_Hero
4. Undo the action
5. Observe the Controller on ANIM_CTRL_OVRD_Fighter_Enemy_Skull

Expected result: The Controller is set to ANIM_CTRL_Fighter_Enemy
Actual result: The Controller is set to ANIM_CTRL_Fighter_Hero

Reproducible with: 2020.3.44f1, 2021.3.18f1, 2022.2.5f1, 2023.1.0b2

Reproducible on: Windows 11 Pro

  1. Resolution Note:

    Thank you for bringing this issue to our attention. Unfortunately, after careful consideration we will not be addressing your issue at this time, as we are currently committed to resolving other higher-priority issues, as well as delivering the new animation system. Our priority levels are determined by factors such as the severity and frequency of an issue and the number of users affected by it. However we know each case is different, so please continue to log any issues you find, as well as provide any general feedback on our roadmap page to help us prioritize.
    Forum announcement: https://forum.unity.com/threads/animation-status-update-q2-2023.1445425/
    Roadmap: https://unity.com/roadmap/unity-platform/3d-characters-and-animation

Comments (1)

  1. stevenkelly619

    Feb 05, 2023 20:49

    trying this asap thanks https://hiphop.okaywap.com/#github.com

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.