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StackLit ShaderGraph break when selecting
Repro steps: - Create a new StackLit shader graph- Open the graph settings and in Surface Option foldout look for "Specular Occlusio... Read more
Metadata file 'nunit.framework.dll' could not be found error appears whe...
Reproduction steps:1. Create an empty project2. Open Package Manager and select Test Framework3. Update it to the 1.1.20 version4. O... Read more
[ECS] Meaningful error not thrown when an interpolated string is used in...
How to reproduce:1. Open the attached project "ECS.zip"2. Observe line 61 in "rteg.cs" Expected results: WithName affects the output... Read more
[HDRP] IES profile breaks point light after increasing resolution past 1024
1) Open a new Oudoor scene in HDRP2) Drag the prefab into the scene3) Notice the IES cookie is working fine4) On IES asset import se... Read more
NullReferenceException appears in the Console after selecting the Module...
How to reproduce:1. Create a new project2. Open 'SampleScene'3. Open Window > Analysis > Profiler4. Capture some data by enter... Read more
[Linux] OnGUIDepth Errors spam the console when docking the Inspector wi...
When trying to dock an Inspector window in the Editor, OnGUIDepth errors spam the console. 1. Create a new project2. Try to dock/und... Read more
Severe visual artifacts when adjusting Blendshapes in Play mode with Ski...
Reproduction steps:1. Open user attached Project2. Open "Assets\Scenes\SampleScene"3. Press Play and Select "CubeMorphBrokenTest" in... Read more
[Android] Project crashes before loading the Scene when "Application.Req...
How to reproduce:1. Open the user's attached project "GetAdvertisingIdentifierRepro.zip"2. Load the Scene "advertisingIdentifier"3. ... Read more
Viewport is incorrect in a custom pass running in AfterPostProcess when ...
Bug from the forum: https://forum.unity.com/threads/viewport-is-incorrect-in-a-custom-pass-running-in-afterpostprocess-when-using-dy... Read more
Sprite Preview window loses pixels and the sprites are indistinguishable...
How to reproduce:1. Open the user's attached "Sprite Preview Incorrect" project2. In the Project window select the "enemy04_sheet" A... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask