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Shader Graph Replace Color Node replaces to a lighter hex value than in ...
How to reproduce:1. Open the user's attached "URP Test Project.zip" project2. Open the "SampleScene" Scene3. Open the "Sprite Lit Pa... Read more
[Mobile][IL2CPP] Build fails with the following error: "Unity.IL2CPP.Has...
How to reproduce:1. Open the user's attached project "Ads Creator Client export.zip"2. Make sure all the Scenes are selected in the ... Read more
UnityEngine.UI.Image component editor cannot be overriden by custom editor
Reproduction steps:1. Open the user's project "UnableToOverrideImageEditor.zip"2. Open "SampleScene"3. In the Hierarchy window, sele... Read more
[HDRP] NullReferenceException is constantly thrown with C# 8.0 and Nulla...
How to reproduce:1. Open the attached project ("cs8.zip")2. Upgrade the compiler to C# 8 and set Nullable to enabled Expected result... Read more
Override window does not refresh state after changing prefab name in the...
How to reproduce:1. Create a new project2. Create two empty GameObjects "A" and "B" -> Drag drop-in project to make prefabs3. Mak... Read more
[UI Builder] Element highlight does not disappear in Canvas after deleti...
Element highlight does not disappear in Canvas after deleting the element in Hierarchy when the mouse position is on the selected el... Read more
[Prefab] Errors after Undoing/Redoing 'create prefab of child object' ac...
Errors displayed when undoing/redoing after creating a prefab of child object and then saving the scene and deleting the child objec... Read more
A non-descriptive error is thrown when building with a Texture that has ...
How to reproduce:1. Open the attached project ("TextureAtlasBugrepo.zip")2. Build And Run Expected results: A descriptive error is t... Read more
[VFX] OnPlay doesn't reset seed
The reseet on play option is only effective with ReInit(), Play() doesn't reset the seed anymore.The documentation isn't conformed w... Read more
[UI Builder] Elements are created in the Hierarchy window on selecting "...
Previously copied element is created in the Hierarchy on selecting the "Paste" option in the StyleSheet window. Steps to repro:1. Cr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default