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Fixed in 2021.2.X

Votes

0

Found in

2018.4

2019.4

2020.1

2020.2

2021.1

2021.1.0a10

2021.2

Issue ID

1300152

Regression

No

Override window does not refresh state after changing prefab name in the Prefab override dropdown

Scene Management

-

How to reproduce:
1. Create a new project
2. Create two empty GameObjects "A" and "B" -> Drag drop-in project to make prefabs
3. Make B a child of A.
4. Select A -> In Override window select B -> Change the prefab's name -> Press Enter or Deselect the Prefab to confirm the new name
5. Observe that the prefab's name changed in the Hierarchy but not in the Override Window

Expected result: Override Window correctly reflects the new changes
Actual result: Override Window does not repaint and the prefab's name remains the same

Reproduced in: 2021.2.0a1, 2021.1.0a10, 2020.2.0f1, 2020.1.17f1, 2019.4.16f1, 2018.4.30f1

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