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Fixed in 2021.2.X

Votes

1

Found in

2020.2

2020.2.0f1

2021.1

2021.2

Issue ID

1300130

Regression

No

A non-descriptive error is thrown when building with a Texture that has it's rectangle out of bounds

2D

-

How to reproduce:
1. Open the attached project ("TextureAtlasBugrepo.zip")
2. Build And Run

Expected results: A descriptive error is thrown informing which atlas or sprite is faulty.
Actual results: A non-descriptive error is thrown

Reproducible with: 2020.2.3f1, 2021.1.0b1, 2021.2.0a2
Could not test with: 2018.4.30f1, 2019.4.18f1 (Errors downgrading)

Notes:
1. In the Editor Warnings are logged for faulty textures :
"Example's rect lies (partially) outside of texture. Will not generate Sprite for this slice."
2. This error is usually thrown only the first time when building, to reproduce again delete the "Library" folder
3. This error is thrown when building both with IL2CPP and Mono

  1. Response avatar

    Resolution Note (fix version 2021.2):

    A fix for this issue will be available on Unity 2022.1.0a2 and above

Comments (1)

  1. 3a3e6c17c4ad5992f12d50ecc9782dc3?d=mm

    castor76

    Feb 13, 2021 09:41

    Any news on this?

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