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1
votes
Fixed

[Regression] Significantly slower loading of asset bundles into the scene

Asset Bundles

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Mar 05, 2017

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Version/s: 5.5.1p4

Steps to reproduce:1. Download provided project2. Build on device3. Beat the tutorial and Level 14. Turn off the game5. Turn the gam... Read more

0
votes
Fixed

Build location window is named as Facebook instead of Standalone on OSX ...

Deployment Management

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Apr 26, 2017

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Version/s: 5.5.2p1

To reproduce:1. Create empty project2. Build for Windows x86_64 Expected: Build location window will be named as StandaloneActual: I... Read more

0
votes
Fixed

Windows-only: SphereCast with Math.Infinity as the cast length misses hits

Physics

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Mar 07, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open attached project;2. Run scene Main;3. Enter Play mode;4. In Hierarchy create one more Quad;5. In the game windo... Read more

0
votes
Fixed

[UWP] Setting Animator.runtimeAnimatorController in UWP builds fails Cur...

Windows Store Apps

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Feb 27, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open the attached project2. Build for UWP with these settings:SDK: Universal 10Target Device: anyUWP Build Type: XAM... Read more

0
votes
Fixed

Unity crashes at Texture::SetFilterMode when AddCommandBuffer() buffer's...

Graphics - General

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Mar 05, 2017

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Version/s: 5.5.0f3

Steps to reproduce:1. Download SourceEngineDepthFadeGlow.zip and open "main" scene2. Press play button to enter game mode3. Editor c... Read more

0
votes
Won't Fix

Wrong tooltips, cursor rect and dropdowns placement when using GUIUtilit...

IMGUI

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Feb 22, 2017

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Version/s: 5.5.0p4

To reproduce:1. Open project2. In menu select 'Test' -> 'Window' Expected: 'Hand' appears only when mouse cursor is on the button... Read more

0
votes
Won't Fix

Editing script crashes editor when using ScriptableObject.CreateInstance...

Scripting

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Mar 06, 2017

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Version/s: 5.5.1f1

To reproduce:1. Open project2. Select 'Example/Open Shader' in menu3. Click 'Open Shader'4. Edit 'ReproduceCrash' script(for example... Read more

0
votes
Fixed

Two samenamed DLLs collide if both are included in 'Any Platform' except...

WebGL

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Jan 23, 2017

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Version/s: 5.5.0p3

To reproduce:1) Open attached project2) Try building it on WebGL Expected: It builds normally, as both plugins are excludedActual: B... Read more

0
votes
Fixed

[Android] ApplicationId is not being provided in the build.gradle

Mobile

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Mar 07, 2017

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Version/s: 5.5.2p1

How to reproduce:1. Open the attached project "AndroidPluginTest.zip"- it has play-services-measurement-8.4.0.aar which contains And... Read more

0
votes
Fixed

Crashing always after changed some of the layers in controller to "sync ...

Animation

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Apr 24, 2017

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Version/s: 5.5.1f1

Steps to reproduce:1. Open attached user project (minotor)2. Create an empty scene3. Create a cube and attach an Animator component4... Read more

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