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3
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[Android] Android build fails when using Push notification and Firebase ...

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Feb 09, 2023

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Version/s: 2020.3.45f1, 2021.3.18f1, 2022.2.7f1, 2023.1.0b3, 2023.2.0a2

How to reproduce: 1. Open the user’s attached “push test.zip“ project 2. Build for Android Expected result: The build is completed ... Read more

0
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Default enum shader keyword is not respected when in Player

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Feb 09, 2023

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Version/s: 2022.2.7f1, 2023.1.0b3, 2023.2.0a2

Reproduction steps: 1. Open the “TestEnumKeyword“ project 2. Open the “OutdoorsScene“ scene 3. Build And Run 4. Observe the bottom s... Read more

0
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[iOS] Player crashes when using “WebCamTexture” on specific iOS devices

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Feb 08, 2023

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Version/s: 2022.2.6f1, 2023.1.0b3

How to reproduce: 1. Build And Run the user’s attached “OS-Webcam.zip” project on an iOS device 2. Observe the result Expected ... Read more

0
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A WebGL build with complex shaders has a performance drop when tapping t...

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Feb 07, 2023

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Version/s: 2022.2.3f1, 2023.1.0b2

How to reproduce: 1. Open the attached “[SlowdownPackage.unitypackage|https://editorbugs.unity3d.com/api/v1.0/attachments/f04abef3-... Read more

0
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Box Collider outlines are not affected in the Game view when changing th...

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Feb 06, 2023

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Version/s: 2020.3.44f1, 2021.3.16f1, 2022.1.24f1, 2022.2.2f1, 2023.1.0a25

Reproduction steps: 1. Create a new project 2. In the Hierarchy window create a new 3D Object “Cube” 3. Select the newly created ... Read more

2
votes
Active

[Mobile] Transparent Textures are displayed incorrectly when loaded from...

Package: Addressables

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Feb 02, 2023

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Version/s: 1.21.2

How to reproduce: 1. Open the attached project "AddressableShaderProblem" 2. Build the Scene "SampleScene" for iOS 3. In the Buil... Read more

0
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CreateAsset does not persist keywords set to a material

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Feb 01, 2023

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Version/s: 2022.2.5f1, 2023.1.0b1

Steps to reproduce: 1. Open the user's attached project "MaterialKeywordBug.zip" 2. Select the menu item "Bug -> Create Material" ... Read more

2
votes
Active

ShaderGraph Keyword being reset to default when saving

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Feb 01, 2023

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Version/s: 2022.2.4f1, 2023.1.0b1

How to reproduce: 1. Open the project “IN_23185” 2. Open “Error Scene” Scene 3. Select the “MESH” GameObject 4. In the Inspector exp... Read more

0
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[VFX Graph] Use base color map set to none after material change in output

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Jan 31, 2023

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Version/s: 2022.2.3f1, 2023.1.0b1, 2023.2.0a1, 2023.3.0a3

When changing the material type of a HDRP Lit output in VFX Graph to six way smoke and then back to standard, the field in the inspe... Read more

0
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[UI Toolkit] Dimensions of a parent element do not include padding when ...

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Jan 30, 2023

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Version/s: 2020.3.44f1, 2021.3.17f1, 2022.2.5f1, 2023.1.0b2, 6000.0.0b11, 7000.0.0a1

How to reproduce: 1. Open the user’s attached “PaddingBug.zip” project 2. Enter Play Mode and observe the result Expected resul... Read more

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