Search Issue Tracker

Active

Votes

6

Found in [Package]

1.20.5

Issue ID

ADDR-3049

Regression

No

Some GameObjects have missing meshes when loading an Addressables build with Static Batching enabled

Package: Addressables

-

How to reproduce:
1. Open the attached user project “MSGVProject.zip“
2. Clear the “Build Cache” in the Addressables Groups window (Window > Asset Management > Addressables > Groups)
3. Build “Default Build Script” in the Addressables Groups window
4. Open the “SceneLoaderSupport” Scene (Assets/Scenes)
5. Enter Play mode

Expected result: All Mesh Filters are loaded correctly
Actual result: Some GameObject Mesh Filters have missing meshes (e. g. Section7_LOD1 GameObject)

Reproducible with: 1.20.5 (2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a11)

Reproduced on: Windows 10 (19044.1889)

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.