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Votes
7
Found in [Package]
1.20.5
Issue ID
ADDR-3049
Regression
No
Some GameObjects have missing meshes when loading an Addressables build with Static Batching enabled
How to reproduce:
1. Open the attached user project “MSGVProject.zip“
2. Clear the “Build Cache” in the Addressables Groups window (Window > Asset Management > Addressables > Groups)
3. Build “Default Build Script” in the Addressables Groups window
4. Open the “SceneLoaderSupport” Scene (Assets/Scenes)
5. Enter Play mode
Expected result: All Mesh Filters are loaded correctly
Actual result: Some GameObject Mesh Filters have missing meshes (e. g. Section7_LOD1 GameObject)
Reproducible with: 1.20.5 (2020.3.40f1, 2021.3.11f1, 2022.1.18f1, 2022.2.0b9, 2023.1.0a11)
Reproduced on: Windows 10 (19044.1889)
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