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[VCS] Reverting Unchanged causes a reimport
Reproduction steps:1. Download the "VCSBug" project to your preferred workspace and open it2. Connect it to Perforce3. Add and submi... Read more
[Asset Importing] Pulling folder .meta file deletion does not properly d...
How to reproduce:1. Have two users on the same Git project with at least one empty folder2. With user 1: delete the folder and commi... Read more
Asset hashes vary when transferred between machines
Steps to reproduce:1. Open QA-supplied project2. Open Addressables -> Build -> Build Player Content3. Run The Scene to check t... Read more
Light probe turns black when a punctual light overlaps it
How to reproduce:1. Open "1242829_Lightmapper" project2. Observe the Sphere GameObjects in the Scene view3. Go to Window -> Rende... Read more
[Android][OpenGLES] Applicaftion crashes when rendering a shader on devi...
Repro steps:1. Open attached project2. Run and build on Android Actual: App crashes after the splash screen Reproducible with: 2017.... Read more
GL culling state is reset after a call to GL.IssuePluginEvent
Steps to reproduce:1. Open the attached project "GL_invertCulling.zip"2. Build it on Android3. Notice the LogCat Expected results: G... Read more
Unicode symbols in [0100 - 017F] and [0180 - 024F] ranges are not accept...
How to reproduce:1. Change the input language to Romanian2. Open attached project (case_1184456)3. Open the "SampleScene" Scene4. Ri... Read more
[StateMachine] Animation states in Animator are not automatically update...
Reproduction steps:1. Open the project in "1187924Repro.zip"2. Select "AnimatorObject" in the Hierarchy3. Open Animator window (Wind... Read more
Audio glitches and CPU usage increases when plugging microphone/speaker/...
How to reproduce:1. Plug any microphone/speaker into your computer via USB2. Open attached project3. Enter the Play Mode4. Open Prof... Read more
Struct with marshalled byte/char array fails to be properly cloned by a ...
How to reproduce:1. Open user-submitted project (string_marshall_test) in OSX2. Open the 'default' scene3. Enter Play Mode Expected ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
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- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field