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[UIToolkit] Label pushes the text field input out of the window bounds
Reproduction steps: 1. Open the user's attached project 2. Open Tool > Layer Finder 3. Select "Find Unknown Layers" Expected result... Read more
Manual refresh calls PostprocessTexture before script compilation
How to reproduce: 1. Open the "Refresh_Bug.zip" project 2. Make sure "Auto Refresh" is off in the Preferences 3. Delete .meta fil... Read more
New Editor window opens when recompiling scripts
How to reproduce: 1. Open the user's attached project 2. In the Project window, navigate to Assets/Scripts/Runtime 3. Right-click an... Read more
Compute shader output is wrong on Direct3DX11 Graphics API when using AM...
Reproduction steps: 1. Open the user's attached project 2. Open Test Runner window: Window > General > Test Runner 3. In the Test Ru... Read more
Scripting Define Symbols are deleted after applying changes when Externa...
Reproduction steps: 1. Open the user's attached "Unity 2022.zip" project 2. Go to Edit > Project Settings > Player > (select any pla... Read more
[Linux] "PropertiesGUI() is being called recursively" warning produced w...
Steps to reproduce: 1. Create a new project or open an existing one 2. Create a Material in Assets (Right-click -> Create -> Materia... Read more
m_IndirectSpecularColor changes when another URP scene is reserialized
Reproduction steps: 1. Open the project "1398073_IndirectColor" 2. Open Assets/Scenes/SampleScene.unity in a text editor 3. Check "m... Read more
[URP][Android]High smoothness material is rendered differently between t...
Reproduction steps: 1. Open the attached project "SimplePlane2020.zip" 2. Enter Play Mode and observe the correctly rendered mater... Read more
[URP] Alpha tested parallax mapping is corrupted in the Scene view when ...
How to reproduce: 1. Open the user's attached "URP12_Bugs.zip" project 2. Move around with the mouse in the Scene view 3. Observe th... Read more
[Universal RP] Mesh draw call number increases when baked Spot Lights exist
How to reproduce: 1. Open the user's attached "Playground" project 2. Open the "SampleScene" Scene 3. Open the "Window -> Analysis -... Read more
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