Search Issue Tracker
Older image effects don't affect the Scene view window
In the Scene View there is a toggle for showing the Skybox, Fog and Lens Flare Effects. This button will appear in the incorrect sta... Read more
Screen not refreshing for a few seconds up to a minute after opening pro...
To reproduce: 1. Open any project 2. Click on an item in the hierarchy to highlight it. (Or anything else on the screen, to make the... Read more
Missing depthSlice parameter in CommandBuffer.SetRenderTarget
CommandBuffer.SetRenderTarget scripting API is missing a depthSlice parameter. Graphics.SetRenderTarget has it, but there's no equiv... Read more
[WSA] WebRtc library is not compatible with Microsoft.NETCore.UniversalW...
Steps to reproduce: 1. Open the attached project 2. Switch platform to Windows Store 3. Build for WSA Universal 10 SDK, Target devic... Read more
Unity Editor freezes while entering playmode when using NetMQ messaging ...
How to reproduce: 1. Open the attached "UnityMQ" project and open "DebugScene" 2. Open "RunPubSubExample" script 3. Start debugging ... Read more
Domain shader receives incorrect coordinates from SV_POSITION on NVIDIA ...
This is caused by the upgraded d3dcompiler.dll from the hololens branch. I'll email NVidia with details but so far this is a regress... Read more
[Oculus] Smaller View port rect does not render correcly when using Ocul...
1) Download the attached project 2) Set up CV1 3) Ensure Oculus is the preffered SDK 4) Ensure Single-Pass Stereo is disabled (Singl... Read more
[Physics.PhysX] Cooking::cook/createTriangleMesh error thrown under spec...
To reproduce: 1) Open attached project and scene 2) Play it 3) Notice that no errors appear and generation is done without a hitch 4... Read more
Negative speed in states or blend trees causes root motion character to ...
How to reproduce: 1. Open the attached project 2. Open and play Repro scene 3. Watch as the character warps into a new position afte... Read more
[iOS][Metal] Calling multiple UnityWebRequest|s during Shader initializa...
Reproduction steps: 1. Open the attached project. 2. Make sure that graphics API is set to Metal for iOS. 3. Build and run the "test... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some "Dragon Crashers" Materials can't be previewed and don't have an icon
- Inspector dropdowns freeze when clicking undo and pressing Edit button
- Video player does not replay a video when NVIDIA Vertical Sync is set to "Fast"
- Shader error in 'Shader Graphs/Screen_Graph': undeclared identifier 'RemapFoveatedRenderingResolve' when trying to build Universal 3D Sample project
- [2D] Spotlight 2D can get 'captured' by the sprite when shadows enabled