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[InputSystem] InputActionReference loses GUID when its action is moved o...
How to reproduce:1. Open the attached 'project-1229145.zip' project2. In the Hierarchy window select 'GameController'3. In the Inspe... Read more
[Themes] [Input System]Scheme name is clipped in "Add Control Schema" wi...
Scheme name is clipped in "Add Control Schema" window. Steps to repro:1. Create a new project.2. Window > Package Manager > In... Read more
[InputSystem] Runtime rebinds are leaking into .inputactions asset
User description: I've tried this again with the latest version that is currently available to download from within Unity0.9.4-previ... Read more
Control Scheme Device Type dropdown search bar has no margin on the left...
Steps to reproduce: Create a new Unity project using the Universal 3D template Double click "Assets/InputSystem_Actions.inputactions... Read more
CallbackContext is not called when two buttons are pressed or released
How to reproduce:1. Open attached project "RagdollGame.zip" and scene "SampleScene"2. Enter Play mode3. Press W and D at the same ti... Read more
Binding is deselected right after creation when opening the Binding Path...
Steps to reproduce:1. Open any Project with the new Input System Package Installed2. Navigate to Edit > Project Settings > Inp... Read more
Inconsistent ENABLE_PROFILER scripting defines in InputManager.cs when u...
How to reproduce:1. Create a new project using the default 3D template2. Import the "Input System" package3. Open the package's "Inp... Read more
Input Action file is marked as dirty when opening after renaming it
How to reproduce:1. Open the attached “inputs.zip” project2. Open the “New Controls.inputactions” file, add “Action Map” then save t... Read more
Action binding path selection windows doesn't remember navigation state
-error: see title, it always sticks with Usage even if you navigated back -repro:--open attached project--open Input Action map in m... Read more
[Input System] PS5 controller is not supported on desktop platforms and ...
How to reproduce:1. Create a new Unity project and import the Input System package2. Connect a PS5 controller3. Open Window > Ana... Read more
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