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Unity Hangs in an infinite callback loop when reloading scripts after lo...
How to reproduce:1. Open the user's attached project ("LogFromRenderThreadBug.zip")2. Load "Scene" scene3. Enter Play mode4. Exit Pl... Read more
[Shadergraph] Action that causes the graph to error does not print error...
Repro steps:1. Create a shadergraph2. Create a virtual texture3. Copy and paste a word with an invalid symbol (such as an exclamatio... Read more
[2D][URP] ShadowCaster2D generates about 1.8 KB of Garbage every frame i...
How to reproduce:1. Open the attached project named "Case_1304158"2. Open the SampleScene3. Open the Profiler Window and Enter Play ... Read more
[Shadergraph] Virtual Texture "Layer Reference" name doesn't sanitize pa...
Repro steps:1. Create a shadergraph2. Create a virtual texture3. Copy and paste a word with an invalid symbol (such as an exclamatio... Read more
[HDRP][DXR] Pathtracer renders HDRI with a lower resolution than rasteri...
Repro steps :- Open attached project- Open SampleScene- Go to game view- Notice the sharpness of the 8k HDRI- Select volume and enab... Read more
[UX] Disorderly type organization in VFX Graph Blackboard
Steps to reproduce: Just create a VFX graph, open it, enable blackboard and press "+" Vector is far from its siblings. Is the list o... Read more
GameObject is created in the Scene and error appears in the Console when...
Steps to reproduce:1. Open the attached "case_1304106.zip" project2. In the Project window, expand Test.fbx asset3. Select Sphere an... Read more
DontSaveInEditor and NotEditable flags are not automatically added to th...
Reproduction steps:1. Open the user's attached project2. In the Project window, select SamplePrefab3. In the Inspector window, obser... Read more
[Strips][GPU Events] Particles spawning against the graph's conditions i...
Repro steps:1. Import the attached package and open the scene2. Observe that a red particle appears in the scene.3. Open the VFX gra... Read more
[Android] Input.Compass.headingAccuracy is always set to 0
Reproduction steps:1. Download and open the user-submitted project "UnityCompass.zip"2. Build and run for Android3. Inspect the "Hea... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked