Search Issue Tracker

0
votes
Fixed

[PLM] OpenRL 501 error is thrown/editor crashes when baking 4K lightmaps...

Progressive Lightmapper

-

Mar 03, 2021

-

Version/s: 2019.4, 2019.4.13f1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached project2. Open the "SCENE" Scene3. Go to Window -> Rendering -> Lighting4. Press ... Read more

0
votes
Fixed

Time spent in Physics.SyncColliderTransforms for dynamic rigidbodies sca...

Physics

-

Mar 03, 2021

-

Version/s: 2019.4, 2019.4.2f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open attached project "SyncColliderTransformsTest.zip" and scene "SampleScene"2. Enter Play Mode3. In Profiler... Read more

0
votes
Fixed

Tags are changed to Untagged when loading an Adressable/AssetBundle scen...

Asset Bundles

-

Mar 02, 2021

-

Version/s: 2019.4, 2019.4.18f1, 2021.1, 2021.2

How to reproduce:1. Open the attached project2. Open SampleScene3. Click Play4. Focus out of the Editor window5. Click Load in the E... Read more

0
votes
Fixed

Errors shown in the Console window point to the incorrect line number in...

Shader System

-

Mar 02, 2021

-

Version/s: 2020.2.0a13, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce:1. Open the attached project "ShaderLineNumberErrorExample.zip"2. Open the "SampleScene" scene3. Reimport "ErrorSha... Read more

0
votes
Fixed

PlayerBuildInterface.CompilePlayerScripts causes "dll not found" errors ...

Build Pipeline

-

Mar 02, 2021

-

Version/s: 2020.2, 2020.2.0a21, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Test_CompilePlayerScripts.zip"2. In Test Runner window, select "EditMode" and press "Ru... Read more

0
votes
Fixed

[Code Coverage] The Included Assemblies field shows Assemblies that no l...

Package: Code Coverage

-

Mar 02, 2021

-

Version/s: 1.0.0-pre.4

How to reproduce:1. Open the attached '1318668.zip' project2. Open Window > Analysis > Code Coverage3. Observe the 'Included A... Read more

0
votes
Fixed

File parameter has incorrect value in CompilerMessage when the path has ...

Scripting

-

Mar 02, 2021

-

Version/s: 2020.2.0a17, 2021.2.0a8

Steps:1. Open attached project2. Open Script2.cs3. Introduce compiler error4. Take a look into messages in Console==>File paramet... Read more

0
votes
Fixed

[DX12] Nothing is being rendered when using Alt+Enter to maximize a resi...

DirectX12

-

Mar 02, 2021

-

Version/s: 2020.2.7f1, 2021.1.0b6, 2021.2.0a4

How to reproduce:1) Create a new Unity project2) In Project Settings set Direct3D 12 as the primary graphics API for Windows3) In Re... Read more

5
votes
Fixed

[Mobile] FixedUpdate gets called multiple times before the first Update ...

Mobile

-

Mar 02, 2021

-

Version/s: 2020.2.0a16, 2020.2.0f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open attached project "Case_1318647" and load Scene "SampleScene"2. Build and Deploy the Project on a device3.... Read more

1
votes
Fixed

[DX12] Player freezes and/or crashes when switching between full screen ...

DirectX12

-

Mar 02, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.5f1, 2021.1, 2021.2

How to reproduce:1. Create a new Unity project2. Open the Project Settings > Player and switch the primary graphics API to Direct... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.