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0
votes
Fixed

IPointerUpHandler is called on the same frame as IPointerDownHandler aft...

Input

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Jan 19, 2021

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Version/s: 2020.2.0a12, 2020.2.1f1, 2020.2.3f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Scenes/SampleScene scene2. Enter the Play mode3. Click on the Hierarchy w... Read more

0
votes
Fixed

[Android] Gradle build fails when the Bundle Version Code value is lower...

Mobile

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Jan 19, 2021

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Version/s: 2018.4, 2019.4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce:1. Create a new project2. Make sure the Android platform is selected in the Build Settings3. Navigate to the Projec... Read more

0
votes
Fixed

[CPU] Baked Lightmap shows artifacts when Game Object intersects with Te...

Progressive Lightmapper

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Jan 19, 2021

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Version/s: 2020.2, 2021.1, 2021.1.0b2, 2021.2

Steps to reproduce:1. Open the attached "case_1300585.zip" project and Game scene2. Select Window/Rendering/Lighting3. Set Progressi... Read more

0
votes
Fixed

Children of "RenderTexture" have empty Names in the Profiler Memory Module

UI Toolkit

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Jan 19, 2021

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Version/s: 2021.1, 2021.2, 2021.2.0a2

How to reproduce:1. Create a new project2. Open the Profiler window (Window -> Analysis -> Profiler)3. Change the Profiler Mod... Read more

0
votes
Fixed

Assets are not visible inside the Select Window after clicking the Objec...

Editor - Functionality

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Jan 19, 2021

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Version/s: 2021.1.0a1, 2021.2.0a1

How to reproduce:1. Create a new empty Game Object2. Assign a Mesh Filter component3. Click on the object picker icon in the Mesh Fi... Read more

0
votes
Fixed

Right-click options do nothing on Arrays in Scriptable Object with custo...

IMGUI

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Jan 19, 2021

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Version/s: 2019.4, 2020.2, 2020.2.1f1

How to reproduce:1. Open the user's attached project ("ArrayInspectorBug.zip")2. In the Asset folder select "foo"3. In the Inspector... Read more

0
votes
Fixed

OnAssignMaterialModel callback not called for meshes without material de...

Asset - Database

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Jan 19, 2021

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Version/s: 2021.1.0a10, 2021.1.0b2, 2021.2

Reproduction steps:1. Open user attached Project2. Reimport FILEPATH Expected result: There are 9 messages loggedActual result: Ther... Read more

0
votes
Fixed

[XR SDK] [MockHMD] Secondary Camera does not render into full render tex...

XR SDK

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Jan 18, 2021

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Version/s: 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open the attached project ("testgs.zip")2. Open the "SnowScene_Deferred" scene3. Enter Play mode4. Using the m... Read more

0
votes
Fixed

InvalidOperationException is thrown when Toggle component is toggled in ...

uGUI

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Jan 18, 2021

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Version/s: 2019.2.0b4, 2020.2, 2020.2.1f1, 2021.1, 2021.2

Reproduction steps:1. Open user's project "ToggleEditorExceptionInPlaymode.zip"2. Open "SampleScene" Scene3. Enter Play Mode and cli... Read more

2
votes
Fixed

[Anim]ClampWeight doesn't make character completely restrained in motion...

Animation

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Jan 18, 2021

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Version/s: 2019.4, 2019.4.2f1, 2020.2, 2021.1, 2021.2

Reproduction steps:1. Open user's project "HeadTurnTest.zip"2. Open "HeadTurnTestScene" Scene3. Enter Play Mode4. In Scene view move... Read more

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