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0
votes
Fixed

Memory usage increases while switching application to background and bac...

Mobile

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Dec 26, 2019

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Version/s: 2017.4, 2018.4.14f1

To reproduce:1. Open attached project2. Build and run to Android device with the development build3. From project folder copy OBB fi... Read more

7
votes
Fixed

Last frames of video are repeated when played using Video Player Component

Video

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Jan 06, 2020

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Version/s: 2019.3.0f4, 2020.1.0a17

How to reproduce:1. Open attached project "Case_1209623"2. Load SampleScene3. Press Play Expected result: video is played without an... Read more

0
votes
Fixed

Changing Anti Aliasing value in Quality Settings causes an error when th...

Scene/Game View

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Jan 08, 2020

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Version/s: 2018.4.0f1, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Select the Main Camera3. Open the Quality Settings (Ed... Read more

0
votes
Duplicate

[Metal] Crash on Initialize() in BuffersMetal with larger texture size

Metal

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Jan 03, 2020

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Version/s: 2019.2, 2019.2.9f1

How to reproduce:1. Open the attached project on Unity 2019.22. Change the active platform to iOS3. Replace IMAGE_NAME and its meta ... Read more

0
votes
Fixed

[OSX] Preset window loses focus when opening it continuously from a floa...

MacOS

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Jan 07, 2020

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Version/s: 2020.1.0a17, 2020.1.0a18

How to reproduce:1. Open any Scene in a new Unity project2. In the Hierarchy window, create a Terrain GameObject and select it3. In ... Read more

0
votes
Duplicate

Dropdown icon for "Padding" property doesn't work under "Rect Mask 2D" i...

uGUI

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Jan 08, 2020

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Version/s: 2020.1.0a15, 2020.1.0a18

Clicking on dropdown icon of Padding property for Rect Mask 2D doesn't expand however it expands when clicked on padding textPlease ... Read more

1
votes
Fixed

[Installer] [MacOS] Fonts are white in dark mode

MacOS

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Jan 08, 2020

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Version/s: 2019.3.0f4

In dark mode on MacOS fonts in Installers and DownloadAssistant are white which makes them invisible. To reproduce run DownloadAssis... Read more

0
votes
Won't Fix

No compilation error is produced when attempting to use GLSL syntax in S...

Shaders

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Jan 08, 2020

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Version/s: 2017.4, 2020.1, 2020.1.0a18

Steps to reproduce:1. Open the attached project (case_1210102.zip)2. Double click on "CorruptedShader" in the Project tab3. Uncommen... Read more

0
votes
By Design

[Critical] Certain Shaders remain broken when an undeclared variable is ...

Shader System

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Jan 02, 2020

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Version/s: 2017.4, 2018.4, 2019.2, 2019.2.14f1, 2019.3, 2020.1

Reproduction steps:1. Create a new Project2. Create a new Unlit shader3. In the struct v2f add the following line "float3 test;"4. S... Read more

0
votes
Won't Fix

Build throws "One of the triangles is too large" when an object with "Me...

Physics

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Jan 07, 2020

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Version/s: 2019.3.0a9, 2019.3.0f1, 2020.1

How to reproduce:1. Open attached project "physics triangle edge too long.zip"2. In Inspector window, observe the "golemplains terra... Read more

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