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TIZEN: Custom splash screen won't launch
If the user designates an image to be used as a splash screen, it will not be displayed. Unity splash screens work fine. To repro:1)... Read more
ParticleSystem.Simulate(t) starts flickering after "t" of lifetime.
Steps to reproduce : 1) Download attached project "ParticleBug.zip" and open in Unity.2) Open scene "ParticleSystem".3) In Hierarchy... Read more
[Physics2D] Toggling IsKinematic in Inspector when game is running has n...
Steps to reproduce:1. Open attached project "kinematic.zip"2. Open scene "1"3. Run the game4. Select "RobotBoyIdle00" object in Hier... Read more
nvwgf2umx.dll (nvidia dx driver) crashes when quitting unity, 5.4 regres...
I was following a basic shader tutorial https://www.youtube.com/watch?v=Eg_smWRbB0c and after saving the project and quitting Unity,... Read more
[UI] Image with Horizontal Layout Group does not look at the scale of ch...
Steps to reproduce:1. Open attached project "UIScale.zip"2. Open "scene" scene3. Select "Canvas/Container/Border/Text" in Hierarchy4... Read more
[UI] Unable to interact with UI that is at the very bottom of the game view
Simpler repro:- open GameViewClickEvent.zip- play the scene- try to click on the cube or the button - both should log an incrementin... Read more
[Android] The Splash Screen is not working anymore
Custom splash screen is not being shown anymore Read more
[Windows Standalone]Application.internetReachability shows network is re...
Steps to reproduce : 1) Download attached project " Teste.zip" and open in Unity.2) Open scene main.3) Build for windows standalone.... Read more
Too many shadowcasters: use 1 shadow caster per mesh, not material
one single mesh with several materialsproduces several shadow castersone per material but actually there must only one shadow caster... Read more
Upgrading from 5.4.0b19 to 5.4.0b22 sets all Sprite Renderer materials t...
Reproduction steps: 1) Create new project in 5.4.0b192) Create new GameObject3) Attach Sprite Renderer to it.4) Set Sprite Renderer ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used