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Crash on 'drawOffMeshLinks(duDebugDraw*, NavMesh const&)' when running a...
Steps to reproduce:1. Open user attached pro2. Open LAYOUT scene3. Click play4. Notice the extended loading time5. If the scene does... Read more
Meshes lose vertex color in builds with Static Batching enabled when cer...
To reproduce: 1. Download and open project from comment (repro914736_smallrepro.zip)2. Open "intro_ext" scene.3. Notice white X form... Read more
Error 'No texture data available to upload' when using external textures...
Reproduction steps:1. Open project attached (ExternalTextureBug.zip).2. Open script "UseRenderingPlugin.cs".3. Uncomment line 52.4. ... Read more
Same shader looks differently in Game and Scene views if Batching is not...
How to reproduce:1. Open the attached "RayTrails" project and "Demo" scene2. Inspect the Cylinder, Cylinder (1), and Cylinder (3) Ga... Read more
[Metal] Camera is rendered black (on most A8/A8X devices)
Reproduction steps:1. Open the attached "Archive" project.2. Go to Player Settings and switch Platform to iOS.3. Set Graphics API to... Read more
Lens flare is blurry when using linear color space
Reproduction steps:1. Open project attached (LensFlares.zip)2. Open scene "Test".3. Look at Game window and you will see high qualit... Read more
[iOS] Triggering BloomOptimized and MSAA properties results in artefacts...
The issue happens on some devices on all iOS versions. Steps:1. Build and Run attached project (TestDisplay.zip) for iOS2. In player... Read more
Editor quits silently when creating a new project on a specific Windows1...
To reproduce:1. Open any project2. Go to File-> New Project -> Create project Expected: new project will be createdActual: Uni... Read more
C# script properties are not blended during animation transitions when c...
C# script properties are not blended during animation transitions when clips are runtime changed on an OverrideController To reprodu... Read more
[WSA] Activer Profiler does not profile the UWP build on a remote device
Steps to reproduce:1. Create a new project2. Switch platform to Windows Store3. Build for WSA Universal 10 (.NET backend), Enable C#... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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