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DownloadHandlerTexture crashes if it downloads invalid texture data
If a URL to non-texture data or malformed texture data is passed to DownloadHandlerTexture it will trigger a hard-crash in DownloadH... Read more
[APV] Scene colliders disabled if baking is cancelled or crashes
1) Open the attached project Outdoor scene 2) Notice there is a red vignette (local box volume) 3) Bake lighting 4) Notice the red v... Read more
VFX blackboard: items should be listed with spaces
Repo steps: Go to Window > Package Manager > Search Visual Effect Graph > Check Unity Registry > Make sure VFX graph is ... Read more
UI Toolkit Debugger displays incorrect values for style.translate Unity2...
Reproduction steps:1. Open the attached project “UITKRepro”2. Open the “Assets/Scenes/SampleScene” scene3. Open Window → UI Toolkit ... Read more
“MultiThreaded” is printed when using “SystemInfo.renderingThreadingMode...
How to reproduce:1. Open the user’s attached “1487097_MultiThreadRendering.zip” project2. Press Menu > UnitySupport > Check Re... Read more
InputSystem Hover function gets triggered when Standalone Builds are un-...
How to reproduce:1. Open the attached “IN-29317.zip” project2. Open the Player Settings (Edit → Project Settings → Player)3. Set the... Read more
Physics.ComputePenetration returns false when a non-convex MeshCollider ...
How to reproduce:1. Open the attached Project "penetrationTest" and load Scene "SampleScene"2. In the Hierarchy, select the "Penetra... Read more
Documentation page is not displayed when the "VFX Planar Primitive Outpu...
Repo steps: Go to Window > Package Manager > Search Visual Effect Graph > Check Unity Registry > Make sure VFX graph is ... Read more
Documentation page is not displayed when the "VFX Basic Update" question...
Repo steps: Go to Window > Package Manager > Search Visual Effect Graph > Check Unity Registry > Make sure VFX graph is ... Read more
Documentation page is not displayed when the "VFX Basic Initialize" ques...
Repo steps: Go to Window > Package Manager > Search Visual Effect Graph > Check Unity Registry > Make sure VFX graph is ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed