Search Issue Tracker
ShaderProperty "ProjectionParams.x" is being changed to "-1" when enabli...
How to reproduce: 1. Open project "My project.zip" 2. In the Hierarchy window select "Camera" GameObject 3. In the Inspector window ... Read more
BuildFailedException is thrown when building a new project
Steps to reproduce: 1. Open the attached project 2. Press File > Build and Run Expected result: Project is built Actual result: Bui... Read more
[DOTS] Asset access errors thrown after upgrading to Entities 0.50.0-pre...
How to reproduce: 1. Open the user's attached project "ts2_test.zip" 2. Observe the Console window Expected results: No errors occu... Read more
[IL2CPP] Byte arrays passed as parameters to a delegate are inconsistent...
Reproduction steps: 1. Through the Terminal navigate to the user's attached project folder and enter the command "xattr -r -d com.ap... Read more
[SkyManager] Environment Lighting Settings ignored when scene is Load wi...
Step to reproduce: 1. Download the package from the link in comments 2. Create a new URP project in Unity2020 or above. 3. In Editor... Read more
[iOS] Crash when using Compute Skinning & Skinned Mesh
Reproduction steps: 1. Download and open the attached "Skinned Mesh Bug.zip" project 2. Build and deploy the project to iOS 3. Obser... Read more
Crash on DestroyObjectHighLevel_Internal when undoing Spline duplication
Reproduction steps: 1. Open the attached "Splined.zip" project 2. Select the "Spline Buildings" GameObject 3. In the Scene view enab... Read more
[XR][URP] Full Screen Blit in Single Pass Instanced rendering in XR does...
Reproduction steps: 1. Create a New URP project 2. Follow the Tutorial steps from the link: https://docs.unity3d.com/Packages/com.un... Read more
Editor is entirely pink when launched
How to reproduce: 1. Open the user's attached project 2. Observe the Editor Expected result: the Editor is visible Actual result: t... Read more
[M1] Incorrect calculation of values using multiplication with Mathf.Sqr...
How to reproduce: 1. Open the user attached "M1 Issue Repo Package.zip" project 2. Open the "SampleScene" Scene 3. Enter Play Mode ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object