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Connection does not appear in the Profiler Target Player selection dropd...
Reproduction steps:1. Open the attached "case_1322888.zip" project2. In the Build settings, enable Development Build and Autoconnect... Read more
.hlsl file doesn't get included when using #pragma once
How to reproduce:1. Open the attached '1322879.zip' project2. Observe the Console Expected result: There are no visible errors prese... Read more
[Device Simulator] When render outside safe area is disabled, rendered p...
How to reproduce:1. Create a new project2. Switch game view to Device Simulator3. Select a device which has a notch, like Samsung S1... Read more
'd3d12: Profiler is enabled, but stable power state is not' is logged to...
How to reproduce:1. Open the attached project2. Open Scene 05 Expected result: No d3d12 related messages are loggedActual result: 'd... Read more
Change in some operator enums doesn't recompile the graph.
Repro steps:1. Import the attached VFX and add it to the scene.2. Open the VFX and change the noise type3. Observe the graph doesn't... Read more
Physics Debugger doesn't show non-convex mesh colliders after removing n...
How to reproduce:1. Download the tester-attached Scene file(BugScene.unity)2. Create a new Unity project3. Import the scene and open... Read more
[URP][GLES3][Android] Blue color & UI is only rendered instead of whole ...
How to reproduce:1. Open the attached project2. Make sure Lit scene is added to build settings3. Build & Run project on device E... Read more
Script components disappear from a prefab's Inspector window when recomp...
Reproduction steps:1. Open the user's attached project "PrefabsHello.zip"2. In the Project window select "PrefabA" prefab3. Notice t... Read more
[Adaptive Performance] Errors are thrown on installing Adaptive Perform...
Repro steps:1. Create a new project in standalone platform2. Game View > Switch Game To Simulator3. Select any Android Device >... Read more
[Linux][Profiler] Missing Profiler EndSample errors thrown clicking Canc...
Editor thrown Missing Profiler EndSample errors on clicking Cancel button in the Save Current Profiling information windows, refer t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- URP Realtime reflection probes do not update when RenderProbe() is being called once per second
- Addressable terrain shader variants are stripped from the Player
- [iOS] Debug.Log() appears as <private> in Console app
- UI stays in the background when it is disabled in simulator
- A wrong log file is attached when project is launched with a "-logFile" command line argument