Search Issue Tracker

1
votes
Fixed

Crash on rasterizeTri when Static Batching passes invalid Mesh data into...

AI Navigation

-

Feb 17, 2021

-

Version/s: 2019.4, 2019.4.20f1, 2020.3, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project2. Open scene "LoadBundleScene"3. Enter Play Mode and wait for some time (can ... Read more

0
votes
Fixed

NullReferenceExceptions are thrown after selecting an Visual Effects Gra...

Package: Visual Effect Graph

-

Feb 17, 2021

-

Version/s: 12.0.0

How to reproduce it:1. Open the attached project "1315582.zip"2. Load the "SampleScene" Scene3. Select a "Visual Effect" GameObject ... Read more

0
votes
Fixed

Deleting a context node and a block while both are selected throws a nul...

Package: Visual Effect Graph

-

Feb 17, 2021

-

Version/s: 12.0.0

Repro steps:1. Create an Initialize context.2. Add Set Age to it.3. Select both the Initialize context and the Set Age block and del... Read more

0
votes
Fixed

[UI] Dangling references in FontUpdateTracker when changing the font of ...

uGUI

-

Feb 17, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.0f1, 2021.1, 2021.2

Reproduction steps:1. Open the user's attached project and Test scene2. Enter the Play mode3. Observe the Console window Expected re... Read more

0
votes
Fixed

[HDRP] Check Scene Content for HDRP Ray Tracing - unclear what it does

Package: Scriptable Render Pipeline HD

-

Feb 17, 2021

-

Version/s: master 2021 02 17

We have this option under Edit/Render Pipeline/HD Render Pipeline/Check Scene Content for Ray Tracing (location might have changed).... Read more

0
votes
Fixed

ArticulationBody anchors are repositioned even when any unrelated proper...

Physics

-

Feb 17, 2021

-

Version/s: 2021.1

1) Open the attached project.2) Hit Play3) Notice that the sphere is attached to a static cube by a spring, and the system ends up i... Read more

0
votes
Fixed

[HDRP] Changing automatic exposure presets does not update the scene view

Package: Scriptable Render Pipeline HD

-

Feb 17, 2021

-

Version/s: 12.0.0

Versions tested: 2021.2.0a5 + 12.0.0 Master (8949162f68cc0eca4e844d09092a12c7c7096809) Steps to reproduce:1) Create a new HDRP outdo... Read more

0
votes
Fixed

Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...

Package: Visual Studio

-

Feb 17, 2021

-

Version/s: 2018.4, 2019.4, 2020.2, 2020.2.4f1, 2021.1, 2021.2

How to reproduce:1. Open any Unity project or create a new one2. Open Window>Analysis>Profiler3. Set it to profile Editor inst... Read more

0
votes
Fixed

[PolyBrush] Something went wrong saving brush settings Warning is thrown...

Package: Polybrush

-

Feb 17, 2021

-

Version/s: 1.0.1

How to reproduce:1. Create a new project2. Import PolyBrush3. Click Tools -> Polybrush -> Polybrush window4. Press the Save bu... Read more

0
votes
Fixed

GPU Profiler does not work in Editmode

Profiling

-

Feb 17, 2021

-

Version/s: 2019.3.0a1

When GPU Profiling module is enabled and Editor is being profiler GPU module has no information. Repro steps:1. Open Unity (any or n... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.