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2
votes
Fixed

Crash in GetBuildUsageTagFromAssets when the project has ShaderVariants

Shaders

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Feb 27, 2017

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Version/s: 5.5.1p4

To reproduce: 1. Open attached project; 2. Open "test" scene; 3. Go to Graphics Settings (Edit > Project Settings > Graphics) and s... Read more

5
votes
By Design

Dragging prefab with serializedObject.ApplyModifiedProperties() into hie...

Scripting

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Feb 27, 2017

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Version/s: 5.5.2f1

To reproduce: 1.Download and open attached project. 2.Enter Play mode. 3.Quickly drag "TestObject" prefab into Hierarchy. 4.Repeat... Read more

0
votes
Won't Fix

Scroll View content is visible outside of Mask when there is another mas...

UI

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Feb 28, 2017

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Version/s: 5.5.1f1

How to reproduce: 1. Open the attached "Test12" project and enter playmode 2. Scroll the text vertically Expected result: Text st... Read more

0
votes
Fixed

Script compilation while player settings are open causes iOS/Android Ide...

Mobile

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Feb 21, 2017

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Version/s: 5.5.1p4

Steps to reproduce: 1. Open attached project 2. Note that there's NewBehaviourScript.cs AssetPostprocess in Editor folder (though a... Read more

0
votes
Duplicate

Crash in physx::PxsSolverSetupSolveTask::runInternal when game object am...

Physics

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Feb 25, 2017

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Version/s: 5.5.0f3

To reproduce: 1. Open attached project; 2. Open ggf scene; 3. Choose Girl and in the Inspector add Component "Spawner"; 4. Attach Gi... Read more

0
votes
Fixed

[Android] [IL2CPP] NotSupportedException in static constructor when scen...

IL2CPP

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Apr 27, 2017

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Version/s: 5.5.3p2

Steps to reproduce: 1) Download attached project 'NestedGenerics.zip' and open in Unity 2) Make sure Scripting Backend is 'IL2CPP' ... Read more

1
votes
Won't Fix

in OnDestoy(), transform.position returns local position if an object is...

Scripting

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Apr 23, 2017

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Version/s: 5.5.2f1

Steps to reproduce: 1. Open user attached project ("RoadBuilder") 2. Create a cube and make it child of the terrain 3. Add attached ... Read more

0
votes
Fixed

Sprite breaks when function 'EditorUtility.CopySerialized is used to mod...

2D

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Feb 25, 2017

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Version/s: 5.5.1f1

To reproduce: 1. Open attach project; 2. Select "SelectMe" in project 3. Click "1.Create the sprite of star image" Button in inspect... Read more

0
votes
Fixed

After collision with plane, particles return to 0,0,0 position

Shuriken

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Feb 18, 2017

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Version/s: 5.5.1p3

Reproduction steps: 1. Open project attached (CollisionRepro.zip). 2. Open scene (bug_report_particle_collision_rotating_collider) 3... Read more

0
votes
By Design

Standard and Surface shaders generate artifacts when compression is enabled

Shaders

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Feb 28, 2017

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Version/s: 5.5.0f3

When the build target is switched to a mobile platform, it is observed that standard and surface shaders can render artifacts when c... Read more

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