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Overriden prefab field text in the Inspector window is not bold when the...
How to reproduce: 1. Open the user’s attached “Prefab Override Bug In Inspector.zip” project 2. In the Hierarchy window, select “C... Read more
Fields can still be edited even though multi-editing is not supported wh...
How to reproduce: 1. Open the “MultiEdit“ project 2. Open the “SampleScene” 3. In the Scene view window select the “GameObject” ... Read more
Decal GameObject is flickering when changing the Camera’s position if us...
How to reproduce: 1. Open the user’s attached “DecalTest.zip” project 2. In the Hierarchy window, select “Main Camera” GameObject ... Read more
Errors appear when pressing the “Cancel” button in the “Inspector Locked...
How to reproduce: 1. Open the user’s attached “test_project.zip” project 2. Select any GameObject in the Hierarchy and lock the In... Read more
Ignored collision reactivates when using “Physics.IgnoreCollision” betwe...
How to reproduce: 1. Open the user’s attached “Bug report.zip” project 2. Enter Play Mode 3. Press “2” on the keyboard 4. Press ... Read more
[XRIT] XRUIInputModule does not consider multiple monitors for calculati...
Steps to reproduce: 1. Open the attached user's project "MultiDisplayUI.zip" 2. Open the scene "MultiDisplayUI" 3. Move one Game ... Read more
com.unity.template.vr documentation page redirects to the latest VR temp...
Steps to reproduce: 1. Create a new project with VR Template 2. In the Editor, open the Virtual Reality Template window and click ... Read more
[URP] Scene view shadows broken on deferred rendering path
Open the attached project. Search the project for the PC_Renderer asset and change the rendering path from Forward to Deferred. Shad... Read more
Memory leak when creating ARC prefab
There is a leak when creating a prefab of an Audio Random Container. *Regression details* Reproducible on 2023.2.0a21 and upwa... Read more
[Linux/Mac] Crash on BackupState::MemoryIDToFileID::operator() when crea...
Reproduction steps: 1. Create a new project from the “3D Sample Scene (HDRP)” template 2. Wait until Unity Editor finishes loading... Read more
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