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UI GameObject sometimes can't be moved when pivot is moved from center
Reproduction steps:1. Open the attached project “RectNotMove”2. Select the Recttool by clicking on the button in Scene view or press... Read more
Missing components exceptions appear when using CopyAndReplaceEntities
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Press X on the keyboard after a few seconds4. Obser... Read more
Renderer Feature settings on the main asset aren't updated when changing...
How to reproduce:1. Open the attached user project “Playground.zip“2. Select the “GaussianBlurFeature“ asset (Assets/Settings)3. Cha... Read more
Different numbers are logged from a fixed float array of numbers compare...
How to reproduce:1. Open the user’s attached “Fixed Array Test.zip” project2. Enter Play Mode3. Observe the console window Expected ... Read more
[TextMeshPro Backport] IndexOutOfRangeException: Index was outside the b...
How to reproduce:1. Download and open the attached project2. Enter "Play" mode3. Observe the console window Expected outcome: No err... Read more
[URP] The Player built with with specific project crashes when launched ...
Reproduction steps:1. Opent the attached project “BuildCrash”2. Go to File > Build Settings > Build and Run Expected result: T... Read more
Search: save (diskette) button doesn't work in the search window
Steps to reproduce: Create a 2D project Add any 2D game object for example "Capsule" Go to "Window" menu and select "Search" ->"N... Read more
Fog Pass is missing when Scenes are in the Asset Bundles
How to reproduce:1. Open the attached project “URPRendererTest.zip“2. Open the “ExampleScene” Scene3. Open the Build Settings (Edit ... Read more
[macOS] Editor freezes when saving prefab changes in Play Mode if “VSync...
How to reproduce:1. Open the attached “Bug.zip” project2. In the Game window, open the “Free Aspect” dropdown and enable “VSync”3. E... Read more
PropertyField labels are inconsistently visible when labels are set as e...
Reproduction steps:1. Open the attached “BugReport.zip“ project2. Select “New Test” asset in “Repro” folder3. Observe the Inspector ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size